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Searched refs:CollisionShape (Results 1 – 25 of 55) sorted by relevance

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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
DCollisionShape.java45 public abstract class CollisionShape implements Savable { class
47 protected com.bulletphysics.collision.shapes.CollisionShape cShape;
51 public CollisionShape() { in CollisionShape() method in CollisionShape
71 public com.bulletphysics.collision.shapes.CollisionShape getCShape() { in getCShape()
78 public void setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) { in setCShape()
DCompoundCollisionShape.java56 public class CompoundCollisionShape extends CollisionShape {
69 public void addChildShape(CollisionShape shape, Vector3f location) { in addChildShape()
81 public void addChildShape(CollisionShape shape, Vector3f location, Matrix3f rotation) { in addChildShape()
92 private void addChildShapeDirect(CollisionShape shape, Vector3f location, Matrix3f rotation) { in addChildShapeDirect()
106 public void removeChildShape(CollisionShape shape) { in removeChildShape()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/
DChildCollisionShape.java8 import com.jme3.bullet.collision.shapes.CollisionShape;
22 public CollisionShape shape;
27 public ChildCollisionShape(Vector3f location, Matrix3f rotation, CollisionShape shape) { in ChildCollisionShape()
44 …shape = (CollisionShape) capsule.readSavable("shape", new BoxCollisionShape(new Vector3f(1, 1, 1))… in read()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DDebugShapeFactory.java34 import com.jme3.bullet.collision.shapes.CollisionShape;
64 public static Spatial getDebugShape(CollisionShape collisionShape) { in getDebugShape()
75 CollisionShape ccollisionShape = childCollisionShape.shape; in getDebugShape()
104 private static Geometry createDebugShape(CollisionShape shape) { in createDebugShape()
112 public static Mesh getDebugMesh(CollisionShape shape) { in getDebugMesh()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
DCompoundCollisionShape.java53 public class CompoundCollisionShape extends CollisionShape {
67 public void addChildShape(CollisionShape shape, Vector3f location) { in addChildShape()
80 public void addChildShape(CollisionShape shape, Vector3f location, Matrix3f rotation) { in addChildShape()
92 private void addChildShapeDirect(CollisionShape shape, Vector3f location, Matrix3f rotation) { in addChildShapeDirect()
107 public void removeChildShape(CollisionShape shape) { in removeChildShape()
DCollisionShape.java46 public abstract class CollisionShape implements Savable { class
52 public CollisionShape() { in CollisionShape() method in CollisionShape
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java35 import com.jme3.bullet.collision.shapes.CollisionShape;
62 protected CollisionShape collisionShape;
90 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
99 public CollisionShape getCollisionShape() { in getCollisionShape()
284 CollisionShape shape = (CollisionShape) capsule.readSavable("collisionShape", null); in read()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java35 import com.jme3.bullet.collision.shapes.CollisionShape;
65 protected CollisionShape collisionShape;
93 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
102 public CollisionShape getCollisionShape() { in getCollisionShape()
312 CollisionShape shape = (CollisionShape) capsule.readSavable("collisionShape", null); in read()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DDebugShapeFactory.java39 import com.jme3.bullet.collision.shapes.CollisionShape;
73 public static Spatial getDebugShape(CollisionShape collisionShape) { in getDebugShape()
84 CollisionShape ccollisionShape = childCollisionShape.shape; in getDebugShape()
114 private static Geometry createDebugShape(CollisionShape shape) { in createDebugShape()
122 public static Mesh getDebugMesh(CollisionShape shape) { in getDebugMesh()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
DCollisionShapeFactory.java112 CollisionShape childShape = dynamic in createCompoundShape()
163 public static CollisionShape createMeshShape(Spatial spatial) { in createMeshShape()
184 public static CollisionShape createDynamicMeshShape(Spatial spatial) { in createDynamicMeshShape()
195 public static CollisionShape createBoxShape(Spatial spatial) { in createBoxShape()
257 CollisionShape child = childCollisionShape.shape; in shiftCompoundShapeContents()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsGhostObject.java35 import com.jme3.bullet.collision.shapes.CollisionShape;
67 public PhysicsGhostObject(CollisionShape shape) { in PhysicsGhostObject()
72 public PhysicsGhostObject(Spatial child, CollisionShape shape) { in PhysicsGhostObject()
97 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
DPhysicsCharacter.java35 import com.jme3.bullet.collision.shapes.CollisionShape;
69 public PhysicsCharacter(CollisionShape shape, float stepHeight) { in PhysicsCharacter()
201 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
DPhysicsRigidBody.java36 import com.jme3.bullet.collision.shapes.CollisionShape;
77 public PhysicsRigidBody(CollisionShape shape) { in PhysicsRigidBody()
82 public PhysicsRigidBody(CollisionShape shape, float mass) { in PhysicsRigidBody()
568 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsGhostObject.java38 import com.jme3.bullet.collision.shapes.CollisionShape;
74 public PhysicsGhostObject(CollisionShape shape) { in PhysicsGhostObject()
79 public PhysicsGhostObject(Spatial child, CollisionShape shape) { in PhysicsGhostObject()
94 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
DPhysicsCharacter.java40 import com.jme3.bullet.collision.shapes.CollisionShape;
78 public PhysicsCharacter(CollisionShape shape, float stepHeight) { in PhysicsCharacter()
181 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape()
DPhysicsVehicle.java37 import com.jme3.bullet.collision.shapes.CollisionShape;
77 public PhysicsVehicle(CollisionShape shape) { in PhysicsVehicle()
81 public PhysicsVehicle(CollisionShape shape, float mass) { in PhysicsVehicle()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DBombControl.java13 import com.jme3.bullet.collision.shapes.CollisionShape;
46 public BombControl(CollisionShape shape, float mass) { in BombControl()
51 public BombControl(AssetManager manager, CollisionShape shape, float mass) { in BombControl()
DPhysicsHoverControl.java36 import com.jme3.bullet.collision.shapes.CollisionShape;
87 public PhysicsHoverControl(CollisionShape shape) { in PhysicsHoverControl()
92 public PhysicsHoverControl(CollisionShape shape, float mass) { in PhysicsHoverControl()
DTestGhostObject.java40 import com.jme3.bullet.collision.shapes.CollisionShape;
70 CollisionShape shape = new BoxCollisionShape(new Vector3f(1, 1, 1)); in simpleInitApp()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DRigidBodyControl.java9 import com.jme3.bullet.collision.shapes.CollisionShape;
57 public RigidBodyControl(CollisionShape shape) { in RigidBodyControl()
61 public RigidBodyControl(CollisionShape shape, float mass) { in RigidBodyControl()
DGhostControl.java8 import com.jme3.bullet.collision.shapes.CollisionShape;
38 public GhostControl(CollisionShape shape) { in GhostControl()
DVehicleControl.java8 import com.jme3.bullet.collision.shapes.CollisionShape;
45 public VehicleControl(CollisionShape shape) { in VehicleControl()
49 public VehicleControl(CollisionShape shape, float mass) { in VehicleControl()
DCharacterControl.java8 import com.jme3.bullet.collision.shapes.CollisionShape;
39 public CharacterControl(CollisionShape shape, float stepHeight) { in CharacterControl()
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloCollision.java39 import com.jme3.bullet.collision.shapes.CollisionShape;
92 CollisionShape sceneShape = in simpleInitApp()
DHelloTerrainCollision.java38 import com.jme3.bullet.collision.shapes.CollisionShape;
150 CollisionShape terrainShape = in simpleInitApp()

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