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Searched refs:CompositeSourceIn (Results 1 – 10 of 10) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DGraphicsTypes.h40 CompositeSourceIn, enumerator
DShadowBlur.cpp811 shadowContext->setCompositeOperation(CompositeSourceIn); in blurAndColorShadowBuffer()
/external/webkit/Source/WebCore/platform/graphics/skia/
DSkiaUtils.cpp58 { CompositeSourceIn, SkXfermode::kSrcIn_Mode },
94 { CompositeSourceIn, SkXfermode::kSrcIn_Mode },
/external/webkit/Source/WebCore/platform/graphics/cairo/
DCairoUtilities.cpp92 case CompositeSourceIn: in toCairoOperator()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DSharedGraphicsContext3D.cpp294 case CompositeSourceIn: in applyCompositeOperator()
/external/webkit/Source/WebCore/css/
DCSSPrimitiveValueMappings.h106 case CompositeSourceIn: in CSSPrimitiveValue()
152 return CompositeSourceIn; in CompositeOperator()
/external/webkit/Source/WebCore/platform/graphics/openvg/
DPainterOpenVG.cpp255 case CompositeSourceIn: in applyBlending()
/external/webkit/Source/WebCore/platform/graphics/cg/
DGraphicsContextCG.cpp1477 case CompositeSourceIn: in setPlatformCompositeOperation()
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContextQt.cpp79 case CompositeSourceIn: in toQtCompositionMode()
/external/webkit/Source/WebCore/
DChangeLog-2011-02-165186 buffer, and colorize them using the CompositeSourceIn operation.