Searched refs:ConversionRule (Results 1 – 1 of 1) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
D | VertexDataManager.cpp | 386 struct ConversionRule : gl::Cast<typename GLToCType<fromType>::type, typename D3DToCType<toType>::t… struct 391 template <GLenum fromType> struct ConversionRule<fromType, true, D3DVT_FLOAT> : gl::Normalize<typen… struct 394 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; struct 395 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { }; struct 427 ConversionRule<fromType,
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