Searched refs:D3DVT_UBYTE_NORM (Results 1 – 1 of 1) sorted by relevance
302 D3DVT_UBYTE_NORM, enumerator313 template <> struct D3DToCType<D3DVT_UBYTE_NORM> { typedef unsigned char type; };326 template <int size> struct WidenRule<D3DVT_UBYTE_NORM, size> : gl::WidenToFour<size> { };351 template <> struct VertexTypeFlags<D3DVT_UBYTE_NORM, 4> : VertexTypeFlagsHelper<D3DDTCAPS_UBYTE4N, …372 …ping<GL_UNSIGNED_BYTE, true> : VertexTypeMappingBase<D3DVT_UBYTE_NORM, D3DVT_FLOAT>…