Searched refs:FixedSlot (Results 1 – 1 of 1) sorted by relevance
258 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; in calculateCalleeSavedRegisters() local259 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots && in calculateCalleeSavedRegisters()260 FixedSlot->Reg != Reg) in calculateCalleeSavedRegisters()261 ++FixedSlot; in calculateCalleeSavedRegisters()263 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { in calculateCalleeSavedRegisters()277 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true); in calculateCalleeSavedRegisters()