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Searched refs:GGL_GET_CONST_CONTEXT (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Draster.cpp67 GGL_GET_CONST_CONTEXT(ctx, iface); in ProcessVertex()
155 GGL_GET_CONST_CONTEXT(ctx, iface); in RasterTrapezoid()
339 GGL_GET_CONST_CONTEXT(ctx, iface); in RasterTriangle()
387 GGL_GET_CONST_CONTEXT(ctx, iface); in DrawTriangle()
571 GGL_GET_CONST_CONTEXT(ctx, iface); in ViewportTransform()
Dshader.cpp146 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderCreate()
186 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderCompile()
231 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderProgramCreate()
904 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderVerifyProcessVertex()
915 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderVerifyDrawTriangle()
926 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderVerifyRasterTriangle()
938 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderVerifyRasterTrapezoid()
949 GGL_GET_CONST_CONTEXT(ctx, iface); in ShaderVerifyScanLine()
Dpixelflinger2.h81 #define GGL_GET_CONST_CONTEXT(context, interface) const GGLContext * context = \ macro
Dscanline.cpp248 GGL_GET_CONST_CONTEXT(ctx, iface); in ScanLine()
Dbuffer.cpp141 GGL_GET_CONST_CONTEXT(ctx, iface); in Clear()