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Searched refs:GGL_PIXEL_FORMAT_L_8 (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_format.h38 GGL_PIXEL_FORMAT_L_8 = 9, // 8-bit L (R=G=B = L) enumerator
/external/mesa3d/src/pixelflinger2/
Dllvm_texture.cpp76 case GGL_PIXEL_FORMAT_L_8: { in pointSample()