Searched refs:GL_ALPHA (Results 1 – 12 of 12) sorted by relevance
241 case GL_ALPHA: return sizeof(unsigned char); in ComputePixelSize()257 case GL_ALPHA: return sizeof(float); in ComputePixelSize()268 case GL_ALPHA: return sizeof(unsigned short); in ComputePixelSize()303 case GL_ALPHA: in CheckTextureFormatType()318 case GL_ALPHA: in CheckTextureFormatType()
330 case GL_ALPHA: in setFormatConvertShaders()365 case GL_ALPHA: in setFormatConvertShaders()
1051 case GL_ALPHA: in glCopyTexImage2D()1052 if (colorbufferFormat != GL_ALPHA && in glCopyTexImage2D()1203 case GL_ALPHA: in glCopyTexSubImage2D()1204 if (colorbufferFormat != GL_ALPHA && in glCopyTexSubImage2D()4478 case GL_ALPHA: in glTexImage2D()
256 case GL_ALPHA: in loadImageData()308 case GL_ALPHA: in loadImageData()330 case GL_ALPHA: in loadImageData()
19 return GL10.GL_ALPHA; in convertTextureFormat()152 format = GLES20.GL_ALPHA; in uploadTexture()
196 format = GL_ALPHA; in uploadTexture()201 format = GL_ALPHA; in uploadTexture()
203 case GL_ALPHA: in R_BuildLightMap()1643 gl_lightmap_format = GL_ALPHA; in GL_BuildLightmaps()1661 case GL_ALPHA: in GL_BuildLightmaps()
204 case GL_ALPHA: in R_BuildLightMap()1754 gl_lightmap_format = GL_ALPHA; in GL_BuildLightmaps()1772 case GL_ALPHA: in GL_BuildLightmaps()
239 return GL_ALPHA; in getInternalFormat()
246 #define GL_ALPHA 0x1906 macro
1133 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly