Searched refs:GL_BYTE (Results 1 – 10 of 10) sorted by relevance
288 template <> struct GLToCType<GL_BYTE> { typedef GLbyte type; };369 template <> struct VertexTypeMapping<GL_BYTE, false> : VertexTypeMappingBase…370 template <> struct VertexTypeMapping<GL_BYTE, true> : VertexTypeMappingBase…465 TRANSLATIONS_FOR_TYPE(GL_BYTE),499 case GL_BYTE: return 0; in typeIndex()
113 Also, it is ok to store incoming GL_BYTE user data as-is, without
103 case GL_BYTE: return mSize * sizeof(GLbyte); in typeSize()
5613 case GL_BYTE: in glVertexAttribPointer()
677 glTexCoordPointer(2, GL_BYTE, 0, gTexCoordBuffer); in R_DrawParticles()
235 #define GL_BYTE 0x1400 macro
865 return GL_BYTE; in convertVertexFormat()
1966 return GL_BYTE; in convertFormat()
2052 return GLES20.GL_BYTE; in convertFormat()