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Searched refs:GL_COLOR_ATTACHMENT0 (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTransferQueue.cpp169 GL_COLOR_ATTACHMENT0, in blitTileFromQueue()
188 GL_COLOR_ATTACHMENT0, in blitTileFromQueue()
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp585 …GL_CMD(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, surface->m_id, … in bindSurface()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp1947 case GL_COLOR_ATTACHMENT0: in glFramebufferRenderbuffer()
1981 case GL_COLOR_ATTACHMENT0: in glFramebufferTexture2D()
2062 case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; in glFramebufferTexture2D()
2699 case GL_COLOR_ATTACHMENT0: in glGetFramebufferAttachmentParameteriv()
/external/mesa3d/include/GLES2/
Dgl2.h452 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h452 #define GL_COLOR_ATTACHMENT0 0x8CE0 macro