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Searched refs:GL_CONSTANT_ALPHA (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dpixelflinger2.cpp108 SWITCH_LINE(GL_CONSTANT_ALPHA); in GLBlendFactor()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp452 case GL_CONSTANT_ALPHA: d3dBlend = D3DBLEND_BLENDFACTOR; break; in ConvertBlendFunc()
DlibGLESv2.cpp360 case GL_CONSTANT_ALPHA: in glBlendFuncSeparate()
382 case GL_CONSTANT_ALPHA: in glBlendFuncSeparate()
403 case GL_CONSTANT_ALPHA: in glBlendFuncSeparate()
425 case GL_CONSTANT_ALPHA: in glBlendFuncSeparate()
435 … bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || in glBlendFuncSeparate()
436 … dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); in glBlendFuncSeparate()
DContext.cpp1763 …if (mState.sourceBlendRGB != GL_CONSTANT_ALPHA && mState.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_A… in applyState()
1764 … mState.destBlendRGB != GL_CONSTANT_ALPHA && mState.destBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA) in applyState()
/external/mesa3d/include/GLES2/
Dgl2.h110 #define GL_CONSTANT_ALPHA 0x8003 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h110 #define GL_CONSTANT_ALPHA 0x8003 macro
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h165 #define GL_CONSTANT_ALPHA 0x8003 macro