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Searched refs:GL_CONSTANT_COLOR (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dpixelflinger2.cpp106 SWITCH_LINE(GL_CONSTANT_COLOR); in GLBlendFactor()
120 (GL_CONSTANT_COLOR > srcRGB || GL_ONE_MINUS_CONSTANT_ALPHA < srcRGB)) in BlendFuncSeparate()
124 (GL_CONSTANT_COLOR > dstRGB || GL_ONE_MINUS_CONSTANT_ALPHA < dstRGB)) in BlendFuncSeparate()
128 (GL_CONSTANT_COLOR > dstRGB || GL_ONE_MINUS_CONSTANT_ALPHA < dstRGB)) in BlendFuncSeparate()
132 (GL_CONSTANT_COLOR > dstRGB || GL_ONE_MINUS_CONSTANT_ALPHA < dstRGB)) in BlendFuncSeparate()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp450 case GL_CONSTANT_COLOR: d3dBlend = D3DBLEND_BLENDFACTOR; break; in ConvertBlendFunc()
DlibGLESv2.cpp358 case GL_CONSTANT_COLOR: in glBlendFuncSeparate()
380 case GL_CONSTANT_COLOR: in glBlendFuncSeparate()
401 case GL_CONSTANT_COLOR: in glBlendFuncSeparate()
423 case GL_CONSTANT_COLOR: in glBlendFuncSeparate()
432 … bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || in glBlendFuncSeparate()
433 … dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); in glBlendFuncSeparate()
/external/mesa3d/include/GLES2/
Dgl2.h108 #define GL_CONSTANT_COLOR 0x8001 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h108 #define GL_CONSTANT_COLOR 0x8001 macro
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h163 #define GL_CONSTANT_COLOR 0x8001 macro