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Searched refs:GL_DYNAMIC_DRAW (Results 1 – 7 of 7) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DBuffer.cpp24 mUsage = GL_DYNAMIC_DRAW; in Buffer()
DlibGLESv2.cpp473 case GL_DYNAMIC_DRAW: in glBufferData()
/external/mesa3d/include/GLES2/
Dgl2.h122 #define GL_DYNAMIC_DRAW 0x88E8 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h122 #define GL_DYNAMIC_DRAW 0x88E8 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java2041 return GLES20.GL_DYNAMIC_DRAW; in convertUsage()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1955 return GL_DYNAMIC_DRAW; in convertUsage()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h414 #define GL_DYNAMIC_DRAW 0x88E8 macro