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Searched refs:GL_FUNC_SUBTRACT (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dpixelflinger2.cpp79 if (GL_FUNC_ADD != modeRGB && (GL_FUNC_SUBTRACT > modeRGB || in BlendEquationSeparate()
82 if (GL_FUNC_ADD != modeRGB && (GL_FUNC_SUBTRACT > modeRGB || in BlendEquationSeparate()
Dllvm_scanline.cpp382 case GL_FUNC_SUBTRACT: in GenerateFSBlend()
400 case GL_FUNC_SUBTRACT: in GenerateFSBlend()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp468 case GL_FUNC_SUBTRACT: d3dBlendOp = D3DBLENDOP_SUBTRACT; break; in ConvertBlendOp()
DlibGLESv2.cpp304 case GL_FUNC_SUBTRACT: in glBlendEquationSeparate()
314 case GL_FUNC_SUBTRACT: in glBlendEquationSeparate()
/external/mesa3d/include/GLES2/
Dgl2.h100 #define GL_FUNC_SUBTRACT 0x800A macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h100 #define GL_FUNC_SUBTRACT 0x800A macro
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h172 #define GL_FUNC_SUBTRACT 0x800A macro