Searched refs:GL_INT_VEC3 (Results 1 – 7 of 7) sorted by relevance
35 case GL_INT_VEC3: in UniformComponentCount()76 case GL_INT_VEC3: in UniformComponentType()110 case GL_INT_VEC3: in VariableRowCount()145 case GL_INT_VEC3: in VariableColumnCount()
708 if (targetUniform->type == GL_INT_VEC3) in setUniform3iv()952 case GL_INT_VEC3: applyUniform3iv(location, arraySize, i); break; in applyUniforms()1783 case 3: return new Uniform(GL_INT_VEC3, name, constantDescription.Elements); in createUniform()
45 glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"),
383 #define GL_INT_VEC3 0x8B54 macro
845 case GL_INT_VEC3: // fall through in GGLShaderUniform()
484 #define GL_INT_VEC3 0x8B54 macro