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Searched refs:GL_RENDERER (Results 1 – 23 of 23) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Datlantis.c224 StrMode = GL_RENDERER; in Atlantis_Key()
226 case GL_RENDERER: in Atlantis_Key()
332 case GL_RENDERER: in Atlantis_Display()
335 DrawStr(glGetString(GL_RENDERER)); in Atlantis_Display()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Datlantis.c224 StrMode = GL_RENDERER; in Atlantis_Key()
226 case GL_RENDERER: in Atlantis_Key()
332 case GL_RENDERER: in Atlantis_Display()
335 DrawStr(glGetString(GL_RENDERER)); in Atlantis_Display()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Datlantis.c224 StrMode = GL_RENDERER; in Atlantis_Key()
226 case GL_RENDERER: in Atlantis_Key()
332 case GL_RENDERER: in Atlantis_Display()
335 DrawStr(glGetString(GL_RENDERER)); in Atlantis_Display()
/external/quake/quake/src/QW/client/
Dgl_vidandroid.c146 gl_renderer = (char*) glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinux.c298 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinux_svga.c328 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinuxglx.c470 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinux_x11.c522 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidnt.c603 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
DLwjglContext.java85 String renderGl = GL11.glGetString(GL11.GL_RENDERER); in printContextInitInfo()
/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java105 String renderer = gl.glGetString(GL10.GL_RENDERER); in onSurfaceCreated()
DGLSurfaceView.java1625 String renderer = gl.glGetString(GL10.GL_RENDERER); in checkGLDriver()
/external/quake/quake/src/WinQuake/
Dgl_vidandroid.cpp182 gl_renderer = (char*) glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinux.cpp305 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidlinuxglx.cpp576 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
Dgl_vidnt.cpp603 gl_renderer = glGetString (GL_RENDERER); in GL_Init()
/external/qemu/distrib/sdl-1.2.15/test/
Dtestgl.c555 printf( "Renderer : %s\n", glGetString( GL_RENDERER ) ); in RunGLTest()
/external/mesa3d/include/GLES2/
Dgl2.h302 #define GL_RENDERER 0x1F01 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h302 #define GL_RENDERER 0x1F01 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java156 logger.log(Level.INFO, "Renderer: {0}", GLES20.glGetString(GLES20.GL_RENDERER)); in initialize()
159 powerVr = GLES20.glGetString(GLES20.GL_RENDERER).contains("PowerVR"); in initialize()
/external/mesa3d/docs/
DREADME.3DFX665 - The glGetString(GL_RENDERER) returns more information
DVERSIONS934 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp3214 case GL_RENDERER: in glGetString()