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Searched refs:GL_STENCIL_BACK_PASS_DEPTH_PASS (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/include/GLES2/
Dgl2.h188 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h188 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp1216 … case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mState.stencilBackPassDepthPass; break; in getIntegerv()
1459 case GL_STENCIL_BACK_PASS_DEPTH_PASS: in getQueryParameterInfo()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h447 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro