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Searched refs:GL_TEXTURE (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp2721 attachmentObjectType = GL_TEXTURE; in glGetFramebufferAttachmentParameteriv()
2731 if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()
2741 if (attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()
2751 if (attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()
/external/mesa3d/include/GLES2/
Dgl2.h326 #define GL_TEXTURE 0x1702 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h326 #define GL_TEXTURE 0x1702 macro
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1270 case GL_TEXTURE: in printRealRenderBufferInfo()
/external/mesa3d/docs/
DVERSIONS1098 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
/external/webkit/Source/WebCore/
DChangeLog-2011-02-1628016 1) GL_TEXTURE is not a valid argument to glFramebufferTexture2D()
28040 Use GL_TEXTURE_2D, not GL_TEXTURE (for glFramebufferTexture2D).