Searched refs:GL_TEXTURE (Results 1 – 6 of 6) sorted by relevance
2721 attachmentObjectType = GL_TEXTURE; in glGetFramebufferAttachmentParameteriv()2731 if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()2741 if (attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()2751 if (attachmentObjectType == GL_TEXTURE) in glGetFramebufferAttachmentParameteriv()
326 #define GL_TEXTURE 0x1702 macro
1270 case GL_TEXTURE: in printRealRenderBufferInfo()
1098 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
28016 1) GL_TEXTURE is not a valid argument to glFramebufferTexture2D()28040 Use GL_TEXTURE_2D, not GL_TEXTURE (for glFramebufferTexture2D).