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Searched refs:GL_TEXTURE_CUBE_MAP_POSITIVE_X (Results 1 – 8 of 8) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DTexture.cpp2083 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); in faceIndex()
2084 META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); in faceIndex()
2085 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); in faceIndex()
2086 META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); in faceIndex()
2087 META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); in faceIndex()
2089 return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in faceIndex()
2218 …else if (faceIdentifier >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && faceIdentifier <= GL_TEXTURE_CUBE_MAP… in getCubeMapSurface()
2220 faceIndex = faceIdentifier - GL_TEXTURE_CUBE_MAP_POSITIVE_X; in getCubeMapSurface()
Dutilities.cpp284 return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z); in IsCubemapTextureTarget()
DlibGLESv2.cpp782 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glCompressedTexImage2D()
835 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glCompressedTexImage2D()
1012 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glCopyTexImage2D()
2020 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glFramebufferTexture2D()
4550 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glTexImage2D()
4621 case GL_TEXTURE_CUBE_MAP_POSITIVE_X: in glTexImage2D()
/external/mesa3d/include/GLES2/
Dgl2.h330 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h330 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java1906 …TextureUtil.uploadTextureBitmap(GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, bmps.get(i).getBitmap()… in updateTexImageData()
1917 …TextureUtil.uploadTexture(img, GLES20.GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, tdc, false, powerO… in updateTexImageData()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1853 TextureUtil.uploadTexture(img, GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, i, 0, tdc); in updateTexImageData()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h293 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 macro