Searched refs:GL_TRIANGLE_STRIP (Results 1 – 15 of 15) sorted by relevance
44 #define GL_TRIANGLE_STRIP 0x0005 macro
331 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasFrame()366 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasFrame()430 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasShadow()
367 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasFrame()407 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasFrame()482 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasShadow()519 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasShadow()
290 glBegin(GL_TRIANGLE_STRIP); in DrawLogoCursor()364 glBegin(GL_TRIANGLE_STRIP); in DrawLogoTexture()
774 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawQuadInternal()889 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawVideoLayerQuad()
314 CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_STRIP ); in RenderStrip()
97 of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the
743 case GL_TRIANGLE_STRIP: in ConvertPrimitiveType()
3192 case GL_TRIANGLE_STRIP: in isTriangleMode()
59 #define GL_TRIANGLE_STRIP 0x0005 macro
898 return GL_TRIANGLE_STRIP; in convertElementMode()
2317 return GL_TRIANGLE_STRIP; in convertElementMode()
1604 this->glBegin(GL_TRIANGLE_STRIP); in SDL_GL_UpdateRects()
2565 return GLES20.GL_TRIANGLE_STRIP; in convertElementMode()