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Searched refs:GL_TRIANGLE_STRIP (Results 1 – 15 of 15) sorted by relevance

/external/skia/third_party/glu/
Dsk_glu.h44 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/quake/quake/src/QW/client/
Dgl_rmain.c331 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasFrame()
366 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasFrame()
430 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasShadow()
/external/quake/quake/src/WinQuake/
Dgl_rmain.cpp367 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasFrame()
407 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasFrame()
482 primType = GL_TRIANGLE_STRIP; in GL_DrawAliasShadow()
519 glBegin (GL_TRIANGLE_STRIP); in GL_DrawAliasShadow()
/external/qemu/distrib/sdl-1.2.15/test/
Dtestgl.c290 glBegin(GL_TRIANGLE_STRIP); in DrawLogoCursor()
364 glBegin(GL_TRIANGLE_STRIP); in DrawLogoTexture()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DShaderProgram.cpp774 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawQuadInternal()
889 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawVideoLayerQuad()
/external/skia/third_party/glu/libtess/
Drender.c314 CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_STRIP ); in RenderStrip()
DREADME97 of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Dutilities.cpp743 case GL_TRIANGLE_STRIP: in ConvertPrimitiveType()
DContext.cpp3192 case GL_TRIANGLE_STRIP: in isTriangleMode()
/external/mesa3d/include/GLES2/
Dgl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h59 #define GL_TRIANGLE_STRIP 0x0005 macro
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java898 return GL_TRIANGLE_STRIP; in convertElementMode()
DLwjglRenderer.java2317 return GL_TRIANGLE_STRIP; in convertElementMode()
/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_video.c1604 this->glBegin(GL_TRIANGLE_STRIP); in SDL_GL_UpdateRects()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java2565 return GLES20.GL_TRIANGLE_STRIP; in convertElementMode()