/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | TextureUtil.java | 197 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 202 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 208 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 214 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 220 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 226 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 236 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 242 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 247 dataType = GL_UNSIGNED_BYTE; in uploadTexture() 252 dataType = GL_UNSIGNED_BYTE; in uploadTexture() [all …]
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D | LwjglGL1Renderer.java | 873 return GL_UNSIGNED_BYTE; in convertVertexFormat() 981 case GL_UNSIGNED_BYTE: in drawElements()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | TextureUtil.java | 153 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 157 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 161 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 165 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 169 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 182 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 186 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 195 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 199 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() 204 dataType = GLES20.GL_UNSIGNED_BYTE; in uploadTexture() [all …]
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/external/quake/quake/src/WinQuake/ |
D | gl_rmisc.cpp | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in R_InitParticleTexture2() 134 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 140 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 146 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 166 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 385 …TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in R_TranslatePlayerSkin()
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D | gl_draw.cpp | 1039 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans… in Draw_TransPicTranslate() 1481 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1485 … glTexSubImage2D(GL_TEXTURE_2D, mipLevel, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1489 … glTexSubImage2D(GL_TEXTURE_2D, mipLevel, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1495 …glTexImage2D(GL_TEXTURE_2D, mipLevel, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pData); in sendTexture() 1553 …elper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in GL_Upload32() 1645 …per (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1651 …per (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1667 …_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1870 …, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data); in GL_Upload8_EXT() [all …]
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D | gl_warp.cpp | 713 …ge2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba); in R_LoadSkys() 1126 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky() 1144 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky()
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D | gl_rsurf.cpp | 448 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_DrawSequentialPoly() 575 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_DrawSequentialPoly() 806 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_BlendLightmaps() 1714 gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); in GL_UploadLightmaps()
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D | gl_screen.cpp | 627 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); in SCR_ScreenShot_f()
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/external/quake/quake/src/QW/client/ |
D | gl_rmisc.c | 91 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in R_InitParticleTexture() 127 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 133 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 139 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 145 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 152 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 159 glReadPixels (0, 0, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in R_Envmap_f() 390 GL_UNSIGNED_BYTE, pixels); in R_TranslatePlayerSkin()
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D | gl_draw.c | 770 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans… in Draw_TransPicTranslate() 1172 gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans); in GL_Upload32() 1174 glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans); in GL_Upload32() 1177 gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans, in GL_Upload32() 1178 scaled_width, scaled_height, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1179 …e2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1188 …elper (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); in GL_Upload32() 1196 …per (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1212 …_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled); in GL_Upload32() 1281 …, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data); in GL_Upload8_EXT() [all …]
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D | gl_ngraph.c | 122 GL_UNSIGNED_BYTE, ngraph_pixels); in R_NetGraph()
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D | gl_warp.c | 664 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 256, 256, 0, GL_RGBA, GL_UNSIGNED_BYTE, tar… in R_LoadSkys() 1077 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky() 1095 …glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, tra… in R_InitSky()
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D | gl_rsurf.c | 451 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_DrawSequentialPoly() 553 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_DrawSequentialPoly() 734 BLOCK_WIDTH, theRect->h, gl_lightmap_format, GL_UNSIGNED_BYTE, in R_BlendLightmaps() 1708 gl_lightmap_format, GL_UNSIGNED_BYTE, lightmaps+i*BLOCK_WIDTH*BLOCK_HEIGHT*lightmap_bytes); in GL_BuildLightmaps()
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D | gl_screen.c | 660 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 ); in SCR_ScreenShot_f() 881 glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, newbuf ); in SCR_RSShot_f()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/ |
D | IndexDataManager.cpp | 48 if (type == GL_UNSIGNED_BYTE) in convertIndices() 84 if (type == GL_UNSIGNED_BYTE) in computeRange() 109 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break; in prepareIndexData() 202 case GL_UNSIGNED_BYTE: return sizeof(GLubyte); in typeSize()
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D | VertexDataManager.cpp | 289 template <> struct GLToCType<GL_UNSIGNED_BYTE> { typedef GLubyte type; }; 371 template <> struct VertexTypeMapping<GL_UNSIGNED_BYTE, false> : VertexTypeMappingBase… 372 template <> struct VertexTypeMapping<GL_UNSIGNED_BYTE, true> : VertexTypeMappingBase… 466 TRANSLATIONS_FOR_TYPE(GL_UNSIGNED_BYTE), 500 case GL_UNSIGNED_BYTE: return 1; in typeIndex()
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | GLUtils.cpp | 255 return GL_UNSIGNED_BYTE; in getType() 259 return GL_UNSIGNED_BYTE; in getType() 329 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); in createSampleColorTexture() 349 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, pixels); in createSampleTexture() 370 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in createTileGLTexture()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | utilities.cpp | 238 case GL_UNSIGNED_BYTE: in ComputePixelSize() 297 case GL_UNSIGNED_BYTE: in CheckTextureFormatType()
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D | Context.cpp | 2154 type == GL_UNSIGNED_BYTE) in readPixels() 2256 case GL_UNSIGNED_BYTE: in readPixels() 2268 case GL_UNSIGNED_BYTE: in readPixels() 2825 case GL_UNSIGNED_BYTE: in drawClosingLine() 3154 incomplete2d->setImage(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() 3163 incompleteCube->setImagePosX(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() 3164 incompleteCube->setImageNegX(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() 3165 incompleteCube->setImagePosY(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() 3166 incompleteCube->setImageNegY(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() 3167 incompleteCube->setImagePosZ(0, GL_RGBA, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, 1, color); in getIncompleteTexture() [all …]
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D | Texture.cpp | 50 mType = GL_UNSIGNED_BYTE; in Texture() 223 else if (type == GL_UNSIGNED_BYTE) in selectFormat() 253 case GL_UNSIGNED_BYTE: in loadImageData() 811 createSurface(width, height, format, GL_UNSIGNED_BYTE, img); in setCompressedImage() 883 createSurface(img->width, img->height, format, GL_UNSIGNED_BYTE, img); in subImageCompressed() 1272 redefineTexture(level, internalFormat, width, height, GL_UNSIGNED_BYTE); in setCompressedImage()
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D | libGLESv2.cpp | 1768 case GL_UNSIGNED_BYTE: in glDrawElements() 3974 case GL_UNSIGNED_BYTE: in glReadPixels() 3983 case GL_UNSIGNED_BYTE: in glReadPixels() 4483 case GL_UNSIGNED_BYTE: in glTexImage2D() 4494 case GL_UNSIGNED_BYTE: in glTexImage2D() 4506 case GL_UNSIGNED_BYTE: in glTexImage2D() 4519 case GL_UNSIGNED_BYTE: in glTexImage2D() 5614 case GL_UNSIGNED_BYTE: in glVertexAttribPointer()
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D | Context.h | 104 case GL_UNSIGNED_BYTE: return mSize * sizeof(GLubyte); in typeSize()
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | TextureMapperGL.cpp | 460 …RE_2D, 0, GL_RGBA, m_textureSize.width(), m_textureSize.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0)) in reset() 481 …_dirtyRect.y(), m_dirtyRect.width(), m_dirtyRect.height(), GL_RGBA, GL_UNSIGNED_BYTE, m_buffer->da… in endPaint()
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_video.c | 873 video->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5, in SDL_SetVideoMode() 875 GL_UNSIGNED_BYTE, in SDL_SetVideoMode() 1590 this->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5, in SDL_GL_UpdateRects() 1592 GL_UNSIGNED_BYTE, in SDL_GL_UpdateRects()
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/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
D | SDL_atarigl.c | 336 type = GL_UNSIGNED_BYTE; in SDL_AtariGL_MakeCurrent() 657 osmesa_format, GL_UNSIGNED_BYTE, current->w, current->h in InitOld()
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