Searched refs:GL_VIEWPORT (Results 1 – 6 of 6) sorted by relevance
43 glGetIntegerv(GL_VIEWPORT, vp); in pushProjectionMode2D()
555 glGetIntegerv(GL_VIEWPORT, m_GLStateBeforeBlit.viewport); in saveGLState()
948 glGetIntegerv(GL_VIEWPORT, viewport); in debugMatrixInfo()
192 #define GL_VIEWPORT 0x0BA2 macro
1305 case GL_VIEWPORT: in getIntegerv()1503 case GL_VIEWPORT: in getQueryParameterInfo()