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Searched refs:GL_VIEWPORT (Results 1 – 6 of 6) sorted by relevance

/external/eigen/demos/opengl/
Dgpuhelper.cpp43 glGetIntegerv(GL_VIEWPORT, vp); in pushProjectionMode2D()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTransferQueue.cpp555 glGetIntegerv(GL_VIEWPORT, m_GLStateBeforeBlit.viewport); in saveGLState()
DShaderProgram.cpp948 glGetIntegerv(GL_VIEWPORT, viewport); in debugMatrixInfo()
/external/mesa3d/include/GLES2/
Dgl2.h192 #define GL_VIEWPORT 0x0BA2 macro
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h192 #define GL_VIEWPORT 0x0BA2 macro
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DContext.cpp1305 case GL_VIEWPORT: in getIntegerv()
1503 case GL_VIEWPORT: in getQueryParameterInfo()