Searched refs:GR_AGGRESSIVE_SHADER_OPTS (Results 1 – 2 of 2) sorted by relevance
353 #if !defined(GR_AGGRESSIVE_SHADER_OPTS)354 #define GR_AGGRESSIVE_SHADER_OPTS 1 macro
1004 if (GR_AGGRESSIVE_SHADER_OPTS && colorIsTransBlack) { in buildProgram()1006 } else if (GR_AGGRESSIVE_SHADER_OPTS && colorIsSolidWhite) { in buildProgram()