Searched refs:GR_GL_BLEND (Results 1 – 2 of 2) sorted by relevance
125 #define GR_GL_BLEND 0x0BE2 macro
404 GL_CALL(Enable(GR_GL_BLEND)); in onResetContext()1881 GL_CALL(Enable(GR_GL_BLEND)); in flushBlend()1898 GL_CALL(Disable(GR_GL_BLEND)); in flushBlend()1900 GL_CALL(Enable(GR_GL_BLEND)); in flushBlend()