Searched refs:GR_GL_FALSE (Results 1 – 3 of 3) sorted by relevance
22 #define GR_GL_FALSE 0 macro
408 GL_CALL(DepthMask(GR_GL_FALSE)); in onResetContext()476 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in onResetContext()479 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE)); in onResetContext()776 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in uploadTexData()2091 mask = GR_GL_FALSE; in flushGLStateCommon()
205 *params = GR_GL_FALSE; in nullGLGetBufferParameteriv()