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Searched refs:GR_GL_FALSE (Results 1 – 3 of 3) sorted by relevance

/external/skia/include/gpu/gl/
DGrGLDefines.h22 #define GR_GL_FALSE 0 macro
/external/skia/src/gpu/gl/
DGrGpuGL.cpp408 GL_CALL(DepthMask(GR_GL_FALSE)); in onResetContext()
476 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in onResetContext()
479 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE)); in onResetContext()
776 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE)); in uploadTexData()
2091 mask = GR_GL_FALSE; in flushGLStateCommon()
DGrGLCreateNullInterface.cpp205 *params = GR_GL_FALSE; in nullGLGetBufferParameteriv()