Searched refs:GR_Scalar1 (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/ |
D | GrMatrix.cpp | 17 const GrScalar GrMatrix::gRESCALE(GR_Scalar1); 68 fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = 0; 69 fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = 0; 75 fM[0] = GR_Scalar1; fM[1] = 0; fM[2] = dx; 76 fM[3] = 0; fM[4] = GR_Scalar1; fM[5] = dy; 85 fTypeMask = (GR_Scalar1 != sx || GR_Scalar1 != sy) ? kScale_TypeBit : 0; 89 fM[0] = GR_Scalar1; fM[1] = skx; fM[2] = 0; 90 fM[3] = sky; fM[4] = GR_Scalar1; fM[5] = 0; 249 (GR_Scalar1 == fM[kScaleX] && 0 == fM[kSkewX] && 0 == fM[kTransX] && 250 0 == fM[kSkewY] && GR_Scalar1 == fM[kScaleY] && 0 == fM[kTransY] && [all …]
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D | GrGpu.cpp | 318 { GR_Scalar1, 0 }, in getUnitSquareVertexBuffer() 319 { GR_Scalar1, GR_Scalar1 }, in getUnitSquareVertexBuffer() 320 { 0, GR_Scalar1 } in getUnitSquareVertexBuffer() 323 GrPoint(GR_Scalar1,0), in getUnitSquareVertexBuffer() 324 GrPoint(GR_Scalar1,GR_Scalar1), in getUnitSquareVertexBuffer() 325 GrPoint(0, GR_Scalar1) in getUnitSquareVertexBuffer()
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D | GrDefaultPathRenderer.cpp | 346 GrScalar tol = GR_Scalar1; in internalDrawPath()
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D | SkGpuDevice.cpp | 1561 GrRect::MakeWH(GR_Scalar1 * w / texture->width(), in drawSprite() 1562 GR_Scalar1 * h / texture->height())); in drawSprite() 1593 GrRect srcRect = GrRect::MakeWH(GR_Scalar1 * w / devTex->width(), in drawDevice() 1594 GR_Scalar1 * h / devTex->height()); in drawDevice()
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D | GrAAConvexPathRenderer.cpp | 92 area = GrScalarDiv(GR_Scalar1, area); in center_of_mass()
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D | GrContext.cpp | 970 strokeSize.set(GR_Scalar1, GR_Scalar1); in drawRect() 1649 matrix.set(GrMatrix::kMScaleY, -GR_Scalar1); in internalReadRenderTargetPixels()
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D | GrTesselatedPathRenderer.cpp | 364 GrScalar tol = GR_Scalar1; in onDrawPath()
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/external/skia/include/gpu/ |
D | GrScalar.h | 27 #define GR_Scalar1 SK_Scalar1 macro
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D | GrSamplerState.h | 211 bool radial2IsDegenerate() const { return GR_Scalar1 == fRadial2CenterX1; } in radial2IsDegenerate()
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/external/skia/src/gpu/gl/ |
D | GrGpuGLShaders.cpp | 410 GrIntToScalar(2) / rt->width(), 0, -GR_Scalar1, in flushViewMatrix() 411 0,-GrIntToScalar(2) / rt->height(), GR_Scalar1, in flushViewMatrix() 536 GrScalar a = GrMul(centerX1, centerX1) - GR_Scalar1; in flushRadial2()
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D | GrGpuGL.cpp | 123 invY.setAll(GR_Scalar1, 0, 0, in AdjustTextureMatrix() 124 0, -GR_Scalar1, GR_Scalar1, in AdjustTextureMatrix()
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