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Searched refs:Hunk_FreeToLowMark (Results 1 – 15 of 15) sorted by relevance

/external/quake/quake/src/WinQuake/
Dzone.h102 void Hunk_FreeToLowMark (int mark);
Dcmd.cpp304 Hunk_FreeToLowMark (mark); in Cmd_Exec_f()
Dhost.cpp484 Hunk_FreeToLowMark (host_hunklevel); in Host_ClearMemory()
Dzone.cpp444 void Hunk_FreeToLowMark (int mark) in Hunk_FreeToLowMark() function
Dgl_model.cpp1645 Hunk_FreeToLowMark (start); in Mod_LoadAliasModel()
Dgl_draw.cpp812 Hunk_FreeToLowMark(start); in Draw_Init()
Dmodel.cpp1659 Hunk_FreeToLowMark (start); in Mod_LoadAliasModel()
/external/quake/quake/src/QW/client/
Dzone.h102 void Hunk_FreeToLowMark (int mark);
Dcmd.c299 Hunk_FreeToLowMark (mark); in Cmd_Exec_f()
Dzone.c449 void Hunk_FreeToLowMark (int mark) in Hunk_FreeToLowMark() function
Dcl_main.c375 Hunk_FreeToLowMark (host_hunklevel); in CL_ClearState()
Dgl_draw.c470 Hunk_FreeToLowMark (start); in Draw_Init()
Dmodel.c1682 Hunk_FreeToLowMark (start); in Mod_LoadAliasModel()
Dgl_model.c1691 Hunk_FreeToLowMark (start); in Mod_LoadAliasModel()
/external/quake/quake/src/QW/server/
Dsv_init.c296 Hunk_FreeToLowMark (host_hunklevel); in SV_SpawnServer()