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Searched refs:IsRedundant (Results 1 – 14 of 14) sorted by relevance

/external/v8/src/
Dlithium.cc123 bool LParallelMove::IsRedundant() const { in IsRedundant() function in v8::internal::LParallelMove
125 if (!move_operands_[i].IsRedundant()) return false; in IsRedundant()
Dlithium.h233 bool IsRedundant() const { in IsRedundant() function
393 bool IsRedundant() const;
/external/v8/src/arm/
Dlithium-gap-resolver-arm.cc82 if (!move.IsRedundant()) moves_.Add(move); in BuildInitialMoveList()
104 ASSERT(!moves_[index].IsRedundant()); in PerformMove()
Dlithium-arm.cc139 bool LGap::IsRedundant() const { in IsRedundant() function in v8::internal::LGap
141 if (parallel_moves_[i] != NULL && !parallel_moves_[i]->IsRedundant()) { in IsRedundant()
454 if (label->IsRedundant() && in MarkEmptyBlocks()
461 if (!gap->IsRedundant()) { in MarkEmptyBlocks()
Dlithium-arm.h337 bool IsRedundant() const;
/external/v8/src/mips/
Dlithium-gap-resolver-mips.cc83 if (!move.IsRedundant()) moves_.Add(move); in BuildInitialMoveList()
105 ASSERT(!moves_[index].IsRedundant()); in PerformMove()
Dlithium-mips.cc139 bool LGap::IsRedundant() const { in IsRedundant() function in v8::internal::LGap
141 if (parallel_moves_[i] != NULL && !parallel_moves_[i]->IsRedundant()) { in IsRedundant()
454 if (label->IsRedundant() && in MarkEmptyBlocks()
461 if (!gap->IsRedundant()) { in MarkEmptyBlocks()
Dlithium-mips.h336 bool IsRedundant() const;
/external/v8/src/x64/
Dlithium-gap-resolver-x64.cc77 if (!move.IsRedundant()) moves_.Add(move); in BuildInitialMoveList()
92 ASSERT(!moves_[index].IsRedundant()); in PerformMove()
Dlithium-x64.cc141 bool LGap::IsRedundant() const { in IsRedundant() function in v8::internal::LGap
143 if (parallel_moves_[i] != NULL && !parallel_moves_[i]->IsRedundant()) { in IsRedundant()
396 if (label->IsRedundant() && in MarkEmptyBlocks()
403 if (!gap->IsRedundant()) { in MarkEmptyBlocks()
Dlithium-x64.h338 bool IsRedundant() const;
/external/v8/src/ia32/
Dlithium-gap-resolver-ia32.cc82 if (!move.IsRedundant()) AddMove(move); in BuildInitialMoveList()
97 ASSERT(!moves_[index].IsRedundant()); in PerformMove()
Dlithium-ia32.cc136 bool LGap::IsRedundant() const { in IsRedundant() function in v8::internal::LGap
138 if (parallel_moves_[i] != NULL && !parallel_moves_[i]->IsRedundant()) { in IsRedundant()
398 if (label->IsRedundant() && in MarkEmptyBlocks()
405 if (!gap->IsRedundant()) { in MarkEmptyBlocks()
Dlithium-ia32.h329 bool IsRedundant() const;