Searched refs:IsTextureTarget (Results 1 – 5 of 5) sorted by relevance
47 else if (IsTextureTarget(type)) in lookupRenderbuffer()79 if (mColorbufferPointer.id() == texture && IsTextureTarget(mColorbufferType)) in detachTexture()85 if (mDepthbufferPointer.id() == texture && IsTextureTarget(mDepthbufferType)) in detachTexture()91 if (mStencilbufferPointer.id() == texture && IsTextureTarget(mStencilbufferType)) in detachTexture()315 else if (IsTextureTarget(mColorbufferType)) in completeness()
36 bool IsTextureTarget(GLenum target);
287 bool IsTextureTarget(GLenum target) in IsTextureTarget() function
865 if (!gl::IsTextureTarget(target)) in glCompressedTexSubImage2D()1138 if (!gl::IsTextureTarget(target)) in glCopyTexSubImage2D()2719 else if (gl::IsTextureTarget(attachmentType)) in glGetFramebufferAttachmentParameteriv()4736 if (!gl::IsTextureTarget(target)) in glTexSubImage2D()
2425 ASSERT(IsTextureTarget(target)); in TextureColorbufferProxy()