/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
D | LayerAndroid.h | 52 class LayerAndroid; variable 60 void serializeLayer(WebCore::LayerAndroid* layer, SkWStream* stream); 61 WebCore::LayerAndroid* deserializeLayer(int version, SkStream* stream); 62 void cleanupImageRefs(WebCore::LayerAndroid* layer); 93 class TEST_EXPORT LayerAndroid : public Layer { 107 case LayerAndroid::StandardLayer: in subclassName() 109 case LayerAndroid::ScrollableLayer: in subclassName() 111 case LayerAndroid::IFrameLayer: in subclassName() 113 case LayerAndroid::IFrameContentLayer: in subclassName() 115 case LayerAndroid::FixedBackgroundLayer: in subclassName() [all …]
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D | LayerAndroid.cpp | 60 LayerAndroid::LayerAndroid(RenderLayer* owner) : Layer(), in LayerAndroid() function in WebCore::LayerAndroid 76 m_type(LayerAndroid::WebCoreLayer), in LayerAndroid() 90 LayerAndroid::LayerAndroid(const LayerAndroid& layer) : Layer(layer), in LayerAndroid() function in WebCore::LayerAndroid 106 m_type(LayerAndroid::UILayer), in LayerAndroid() 151 Vector<LayerAndroid*> normalLayers; in LayerAndroid() 152 Vector<LayerAndroid*> absoluteLayers; in LayerAndroid() 154 LayerAndroid* child = layer.getChild(i); in LayerAndroid() 196 LayerAndroid::~LayerAndroid() in ~LayerAndroid() 209 if (m_type == LayerAndroid::WebCoreLayer) in ~LayerAndroid() 211 else if (m_type == LayerAndroid::UILayer) in ~LayerAndroid() [all …]
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D | ScrollableLayerAndroid.h | 26 class ScrollableLayerAndroid : public LayerAndroid { 30 : LayerAndroid(owner) {} in ScrollableLayerAndroid() 32 : LayerAndroid(layer) in ScrollableLayerAndroid() 34 ScrollableLayerAndroid(const LayerAndroid& layer) in ScrollableLayerAndroid() 35 : LayerAndroid(layer) in ScrollableLayerAndroid() 43 virtual LayerAndroid* copy() const { return new ScrollableLayerAndroid(*this); } in copy() 44 virtual SubclassType subclassType() const { return LayerAndroid::ScrollableLayer; } in subclassType() 66 friend void android::serializeLayer(LayerAndroid* layer, SkWStream* stream); 67 friend LayerAndroid* android::deserializeLayer(int version, SkStream* stream);
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D | FixedBackgroundLayerAndroid.h | 28 class FixedBackgroundLayerAndroid : public LayerAndroid { 31 : LayerAndroid(owner) {} in FixedBackgroundLayerAndroid() 33 : LayerAndroid(layer) {} in FixedBackgroundLayerAndroid() 34 FixedBackgroundLayerAndroid(const LayerAndroid& layer) in FixedBackgroundLayerAndroid() 35 : LayerAndroid(layer) {} in FixedBackgroundLayerAndroid() 38 virtual LayerAndroid* copy() const { return new FixedBackgroundLayerAndroid(*this); } in copy() 42 virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundLayer; } in subclassType()
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D | IFrameLayerAndroid.h | 35 class IFrameLayerAndroid : public LayerAndroid { 39 : LayerAndroid(owner) {} in IFrameLayerAndroid() 40 IFrameLayerAndroid(const LayerAndroid& layer) in IFrameLayerAndroid() 41 : LayerAndroid(layer) {} in IFrameLayerAndroid() 43 : LayerAndroid(layer) in IFrameLayerAndroid() 50 virtual LayerAndroid* copy() const { return new IFrameLayerAndroid(*this); } in copy() 51 virtual SubclassType subclassType() const { return LayerAndroid::IFrameLayer; } in subclassType()
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D | BaseLayerAndroid.h | 39 class BaseLayerAndroid : public LayerAndroid { 42 virtual SubclassType subclassType() const { return LayerAndroid::BaseLayer; } in subclassType() 58 class ForegroundBaseLayerAndroid : public LayerAndroid { 61 virtual SubclassType subclassType() const { return LayerAndroid::ForegroundBaseLayer; } in subclassType() 66 class FixedBackgroundImageLayerAndroid : public LayerAndroid { 71 virtual LayerAndroid* copy() const { return new FixedBackgroundImageLayerAndroid(*this); } in copy() 73 virtual SubclassType subclassType() const { return LayerAndroid::FixedBackgroundImageLayer; } in subclassType()
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D | FixedPositioning.h | 96 FixedPositioning(LayerAndroid* layer = 0) : m_layer(layer) {} in m_layer() 97 FixedPositioning(LayerAndroid* layer, const FixedPositioning& position); 101 virtual FixedPositioning* copy(LayerAndroid* layer) const { in copy() 136 friend void android::serializeLayer(LayerAndroid* layer, SkWStream* stream); 137 friend LayerAndroid* android::deserializeLayer(int version, SkStream* stream); 140 LayerAndroid* m_layer; 159 BackgroundImagePositioning(LayerAndroid* layer) in BackgroundImagePositioning() 168 BackgroundImagePositioning(LayerAndroid* layer, const BackgroundImagePositioning& position); 170 virtual FixedPositioning* copy(LayerAndroid* layer) const { in copy()
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D | CanvasLayer.cpp | 48 : LayerAndroid(owner) in CanvasLayer() 60 : LayerAndroid(layer) in CanvasLayer() 152 LayerAndroid::clearDirtyRegion(); in clearDirtyRegion() 183 return (m_bitmap && !masksToBounds()) || LayerAndroid::needsTexture(); in needsTexture() 188 LayerAndroid::contentDraw(canvas, style); in contentDraw() 200 bool ret = LayerAndroid::drawGL(layerTilesDisabled); in drawGL() 213 LayerAndroid::InvalidateFlags CanvasLayer::onSetHwAccelerated(bool hwAccelerated) in onSetHwAccelerated() 216 return LayerAndroid::InvalidateLayers; in onSetHwAccelerated() 217 return LayerAndroid::InvalidateNone; in onSetHwAccelerated()
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D | AndroidAnimation.h | 50 bool evaluate(LayerAndroid* layer, double time); 51 virtual void applyForProgress(LayerAndroid* layer, float progress) = 0; 90 virtual void applyForProgress(LayerAndroid* layer, float progress); 103 virtual void applyForProgress(LayerAndroid* layer, float progress);
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D | IFrameContentLayerAndroid.h | 42 IFrameContentLayerAndroid(const LayerAndroid& layer) in IFrameContentLayerAndroid() 54 virtual LayerAndroid* copy() const { return new IFrameContentLayerAndroid(*this); } in copy() 55 virtual SubclassType subclassType() const { return LayerAndroid::IFrameContentLayer; } in subclassType()
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D | CanvasLayer.h | 42 class CanvasLayer : public LayerAndroid, private CanvasObserver { 48 virtual LayerAndroid* copy() const { return new CanvasLayer(*this); } in copy() 49 virtual SubclassType subclassType() const { return LayerAndroid::CanvasLayer; } in subclassType()
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D | VideoLayerAndroid.h | 49 class VideoLayerAndroid : public LayerAndroid { 56 virtual LayerAndroid* copy() const { return new VideoLayerAndroid(*this); } in copy()
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D | MediaLayer.h | 32 class MediaLayer : public LayerAndroid { 45 virtual LayerAndroid* copy() const { return new MediaLayer(*this); } in copy()
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D | BaseLayerAndroid.cpp | 50 : LayerAndroid((RenderLayer*)0) in BaseLayerAndroid() 78 return LayerAndroid::updatePosition(viewport, parentIframeLayer); in updatePosition() 114 : LayerAndroid((RenderLayer*)0) in ForegroundBaseLayerAndroid() 121 : LayerAndroid((RenderLayer*)0) in FixedBackgroundImageLayerAndroid() 152 : LayerAndroid(layer) in FixedBackgroundImageLayerAndroid()
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/external/webkit/Source/WebCore/tests/ |
D | TreeManager_test.cpp | 82 class TestLayerAndroid : public LayerAndroid { 84 TestLayerAndroid(SkPicture* picture) : LayerAndroid(picture) in TestLayerAndroid() 89 TestLayerAndroid(const TestLayerAndroid& testLayer) : LayerAndroid(testLayer) in TestLayerAndroid() 108 LayerAndroid* copy() const { return new TestLayerAndroid(*this); } in copy() 117 …void allocLayerWithPicture(bool useTestLayer, LayerAndroid** layerHandle, SkPicture** pictureHandl… in allocLayerWithPicture() 122 LayerAndroid* l; in allocLayerWithPicture() 126 l = new LayerAndroid(p); in allocLayerWithPicture() 280 LayerAndroid* l; in TEST_F() 300 LayerAndroid root(renderLayer); in TEST_F() 301 LayerAndroid* noPaintChild = new LayerAndroid(renderLayer); in TEST_F() [all …]
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/external/webkit/Source/WebKit/android/nav/ |
D | DrawExtra.h | 46 class LayerAndroid; variable 57 virtual void draw(SkCanvas*, LayerAndroid*) {} in draw() argument 58 virtual void drawGL(GLExtras*, const LayerAndroid*) {} in drawGL() argument 67 void addHighlightRegion(const LayerAndroid* layer, const Vector<IntRect>& rects, 70 virtual void draw(SkCanvas*, LayerAndroid*); 71 virtual void drawGL(GLExtras*, const LayerAndroid*); 74 SkRegion* getHighlightRegionsForLayer(const LayerAndroid* layer);
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D | DrawExtra.cpp | 48 SkRegion* RegionLayerDrawExtra::getHighlightRegionsForLayer(const LayerAndroid* layer) in getHighlightRegionsForLayer() 54 void RegionLayerDrawExtra::addHighlightRegion(const LayerAndroid* layer, const Vector<IntRect>& rec… in addHighlightRegion() 80 void RegionLayerDrawExtra::draw(SkCanvas* canvas, LayerAndroid* layer) in draw() 95 void RegionLayerDrawExtra::drawGL(GLExtras* glExtras, const LayerAndroid* layer) in drawGL()
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/external/webkit/Source/WebCore/platform/graphics/android/utils/ |
D | ClassTracker.h | 38 class LayerAndroid; variable 46 void add(LayerAndroid*); 47 void remove(LayerAndroid*); 51 Vector<LayerAndroid*> m_layers;
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D | ClassTracker.cpp | 72 void ClassTracker::add(LayerAndroid* layer) in add() 78 void ClassTracker::remove(LayerAndroid* layer) in remove() 109 LayerAndroid* layer = m_layers[i]; in show() 115 layer->imageTexture(), (LayerAndroid*) layer->getRootLayer(), in show() 116 (LayerAndroid*) layer->getParent()); in show()
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/external/webkit/Source/WebCore/platform/graphics/android/ |
D | GraphicsLayerAndroid.h | 40 class LayerAndroid; variable 135 LayerAndroid* contentLayer() { return m_contentLayer; } in contentLayer() 136 LayerAndroid* foregroundLayer() { return m_foregroundLayer; } in foregroundLayer() 157 bool paintContext(LayerAndroid* layer, PicturePile& picture); 168 LayerAndroid* m_contentLayer; 170 LayerAndroid* m_foregroundLayer; 171 LayerAndroid* m_foregroundClipLayer;
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | Surface.h | 41 class LayerAndroid; variable 51 void addLayer(LayerAndroid* layer, const TransformationMatrix& transform); 62 LayerAndroid* getFirstLayer() const { return m_layers[0]; } in getFirstLayer() 90 Vector<LayerAndroid*> m_layers;
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D | ImageTexture.h | 39 class LayerAndroid; variable 77 void drawGL(LayerAndroid* layer, float opacity, FloatPoint* offset = 0); 103 LayerAndroid* m_layer;
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D | GLExtras.h | 36 class LayerAndroid; variable 44 void drawGL(const LayerAndroid* layer);
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D | SurfaceBacking.h | 34 class LayerAndroid; variable 55 LayerAndroid* layer);
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/external/webkit/Source/WebKit/android/jni/ |
D | ViewStateSerializer.cpp | 73 virtual void beginLayer(const char* className, const LayerAndroid* layerPtr) { in beginLayer() 145 LayerAndroid* layer = static_cast<LayerAndroid*>(baseLayer->getChild(i)); in nativeSerializeViewState() 173 LayerAndroid* childLayer = deserializeLayer(version, stream); in nativeDeserializeViewState() 305 void serializeLayer(LayerAndroid* layer, SkWStream* stream) in serializeLayer() 416 LayerAndroid* deserializeLayer(int version, SkStream* stream) in deserializeLayer() 422 LayerAndroid *layer; in deserializeLayer() 424 layer = new LayerAndroid((RenderLayer*) 0); in deserializeLayer() 532 LayerAndroid *childLayer = deserializeLayer(version, stream); in deserializeLayer()
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