Searched refs:Lerp (Results 1 – 5 of 5) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | TimeSystem.java | 75 scale = Lerp.ease(1.0f, mTargetScale, EASE_DURATION, scaleTime); in update() 79 scale = Lerp.ease(mTargetScale, 1.0f, EASE_DURATION, easeOutTime); in update()
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D | FadeDrawableComponent.java | 102 opacity = Lerp.lerp(mInitialOpacity, mTargetOpacity, mDuration, elapsed); in update() 104 opacity = Lerp.ease(mInitialOpacity, mTargetOpacity, mDuration, elapsed); in update()
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D | Lerp.java | 19 public final class Lerp { class
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D | CameraSystem.java | 116 mCurrentCameraPosition.x = Lerp.ease(mPreInterpolateCameraPosition.x, in update() 119 mCurrentCameraPosition.y = Lerp.ease(mPreInterpolateCameraPosition.y, in update()
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/external/mesa3d/src/pixelflinger2/ |
D | texture.cpp | 62 static inline void Lerp(Vec4<int> * a, Vec4<int> * b, int x, Vec4<int> * d) in Lerp() function 169 Lerp(samples + 0, samples + 1, xLerp, samples + 0); in tex2d() 170 Lerp(samples + 3, samples + 2, xLerp, samples + 3); in tex2d() 171 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample); in tex2d() 278 Lerp(samples + 0, samples + 1, xLerp, samples + 0); in texcube() 279 Lerp(samples + 3, samples + 2, xLerp, samples + 3); in texcube() 280 Lerp(samples + 0, samples + 3, yLerp, (Vec4<int> *)sample); in texcube()
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