Searched refs:LockAudio (Results 1 – 8 of 8) sorted by relevance
380 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { in SDL_AudioInit()381 current_audio->LockAudio = SDL_LockAudio_Default; in SDL_AudioInit()602 if ( audio && audio->LockAudio ) { in SDL_LockAudio()603 audio->LockAudio(audio); in SDL_LockAudio()
59 void (*LockAudio)(_THIS); member
92 this->LockAudio = Mac_LockAudio; in Audio_CreateDevice()97 this->LockAudio = NULL; in Audio_CreateDevice()
150 this->LockAudio = Mint_LockAudio; in Audio_CreateDevice()
149 this->LockAudio = Mint_LockAudio; in Audio_CreateDevice()
168 this->LockAudio = Mint_LockAudio; in Audio_CreateDevice()
152 this->LockAudio = Mint_LockAudio; in Audio_CreateDevice()