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Searched refs:MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp108 …getIntegerv(GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS, &ANGLEResources.MaxFragmentUniformVec… in GraphicsContext3D()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm211 …getIntegerv(GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS, &ANGLEResources.MaxFragmentUniformVec…
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h254 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD, enumerator
/external/webkit/Source/WebCore/platform/graphics/opengl/
DGraphicsContext3DOpenGL.cpp1201 case MAX_FRAGMENT_UNIFORM_VECTORS: in getIntegerv()
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.idl254 const unsigned int MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
DWebGLRenderingContext.cpp2103 case GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS: in getParameter()