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Searched refs:MIRRORED_REPEAT (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLTexture.cpp106 case GraphicsContext3D::MIRRORED_REPEAT: in setParameteri()
115 case GraphicsContext3D::MIRRORED_REPEAT: in setParameteri()
DWebGLRenderingContext.idl360 const unsigned int MIRRORED_REPEAT = 0x8370;
DWebGLRenderingContext.cpp3215 … != GraphicsContext3D::CLAMP_TO_EDGE && paramf != GraphicsContext3D::MIRRORED_REPEAT && paramf != … in texParameter()
3216 … != GraphicsContext3D::CLAMP_TO_EDGE && parami != GraphicsContext3D::MIRRORED_REPEAT && parami != … in texParameter()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h340 MIRRORED_REPEAT = 0x8370, enumerator