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Searched refs:MaxCombinedTextureImageUnits (Results 1 – 12 of 12) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h100 int MaxCombinedTextureImageUnits; member
/external/mesa3d/src/glsl/
Dglsl_parser_extras.h89 unsigned MaxCombinedTextureImageUnits; member
Dir_variable.cpp117 state->Const.MaxCombinedTextureImageUnits); in generate_100ES_uniforms()
155 state->Const.MaxCombinedTextureImageUnits); in generate_110_uniforms()
Dglsl_parser_extras.cpp77 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; in _mesa_glsl_parse_state()
Dglsl_compiler.cpp67 ctx->Const.MaxCombinedTextureImageUnits = 2; in initialize_context()
/external/webkit/Source/WebCore/platform/graphics/gtk/
DGraphicsContext3DGtk.cpp106 …GraphicsContext3D::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxCombinedTextureImageUnits); in GraphicsContext3D()
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp97 resources->MaxCombinedTextureImageUnits = 8; in ShInitBuiltInResources()
DInitialize.cpp479 …s << "const int gl_MaxCombinedTextureImageUnits = " << resources.MaxCombinedTextureImageUnits << "… in BuiltInConstants()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp45 resources.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; in Shader()
/external/webkit/Source/WebCore/platform/graphics/mac/
DGraphicsContext3DMac.mm209 …GraphicsContext3D::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxCombinedTextureImageUnits);
/external/mesa3d/src/pixelflinger2/
Dshader.cpp72 ctx->Const.MaxCombinedTextureImageUnits = 2; in InitializeGLContext()
/external/mesa3d/src/mesa/main/
Dmtypes.h2589 GLuint MaxCombinedTextureImageUnits; member