Searched refs:NEXT_FRAME_POINTER (Results 1 – 2 of 2) sorted by relevance
378 nextFrmPtr = (featdata *) NEXT_FRAME_POINTER(frmPkt, frmPkt->pushp); in pushSingleFEPframe()397 frmPkt->pushBlkp = NEXT_FRAME_POINTER(frmPkt, frmPkt->pushBlkp); in pushSingleFEPframe()576 frmPkt->pullp = NEXT_FRAME_POINTER(frmPkt, frmPkt->pullp); in incRECframePtr()587 frmPkt->pushBlkp = NEXT_FRAME_POINTER(frmPkt, frmPkt->pushBlkp); in incRECframePtr()652 *parPtr = NEXT_FRAME_POINTER(frmPkt, *parPtr); in incThisFramePtr()
51 #define NEXT_FRAME_POINTER(PKT,X) (((X) + (PKT)->frameSize) & (PKT)->stackMask) macro57 #define NEXT_FRAME_POINTER(PKT,X) ((X) >= (PKT)->lastFrameInStack ? (PKT)->frameStack : (X) + (PK… macro