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Searched refs:PF_COMMAND (Results 1 – 3 of 3) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_ents.c353 pflags = PF_MSEC | PF_COMMAND; in SV_WritePlayersToClient()
375 pflags &= ~(PF_MSEC|PF_COMMAND); in SV_WritePlayersToClient()
401 if (pflags & PF_COMMAND) in SV_WritePlayersToClient()
/external/quake/quake/src/QW/client/
Dprotocol.h154 #define PF_COMMAND (1<<1) macro
Dcl_ents.c694 if (flags & PF_COMMAND) in CL_ParsePlayerinfo()