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Searched refs:PRINT_HIGH (Results 1 – 11 of 11) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_ccmds.c209 SV_ClientPrintf (host_client, PRINT_HIGH, "godmode OFF\n"); in SV_God_f()
211 SV_ClientPrintf (host_client, PRINT_HIGH, "godmode ON\n"); in SV_God_f()
229 SV_ClientPrintf (host_client, PRINT_HIGH, "noclip ON\n"); in SV_Noclip_f()
234 SV_ClientPrintf (host_client, PRINT_HIGH, "noclip OFF\n"); in SV_Noclip_f()
318 SV_BroadcastPrintf (PRINT_HIGH, "can't go to low grav level in QuakeWorld...\n"); in SV_Map_f()
363 SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked\n", cl->name); in SV_Kick_f()
366 SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked from the game\n"); in SV_Kick_f()
Dsv_user.c254 SV_ClientPrintf (host_client, PRINT_HIGH, in SV_PreSpawn_f()
488 …SV_BroadcastPrintf (PRINT_HIGH, "%s WARNING: non standard player/eyes model detected\n", host_clie… in SV_Begin_f()
494 SV_ClientPrintf(host_client, PRINT_HIGH, "Server is paused.\n"); in SV_Begin_f()
583 SV_ClientPrintf(host_client, PRINT_HIGH, "Upload denied\n"); in SV_NextUpload()
875 SV_ClientPrintf (host_client, PRINT_HIGH, "Can't suicide -- allready dead!\n"); in SV_Kill_f()
897 SV_BroadcastPrintf (PRINT_HIGH, "%s", msg); in SV_TogglePause()
922 SV_ClientPrintf (host_client, PRINT_HIGH, "Pause not allowed.\n"); in SV_Pause_f()
927 SV_ClientPrintf (host_client, PRINT_HIGH, "Spectators can not pause.\n"); in SV_Pause_f()
951 SV_BroadcastPrintf (PRINT_HIGH, "%s dropped\n", host_client->name); in SV_Drop_f()
983 SV_ClientPrintf (host_client, PRINT_HIGH, "Invalid client to track\n"); in SV_PTrack_f()
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Dsv_main.c162 MSG_WriteByte (&net_message, PRINT_HIGH); in SV_FinalMessage()
1158 SV_BroadcastPrintf (PRINT_HIGH, "%s timed out\n", cl->name); in SV_CheckTimeouts()
1536 SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for name spam\n", cl->name); in SV_ExtractFromUserinfo()
1537 SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked from the game for name spamming\n"); in SV_ExtractFromUserinfo()
1544 SV_BroadcastPrintf (PRINT_HIGH, "%s changed name to %s\n", cl->name, val); in SV_ExtractFromUserinfo()
Dsv_send.c67 ClientReliableWrite_Byte (host_client, PRINT_HIGH); in SV_FlushRedirect()
756 SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name); in SV_SendClientMessages()
/external/quake/quake/src/QW/progs/
Dcombat.qc262 //bprint (PRINT_HIGH, head.classname);
263 //bprint (PRINT_HIGH, " | ");
264 //bprint (PRINT_HIGH, head.netname);
265 //bprint (PRINT_HIGH, "\n");
Dclient.qc234 bprint (PRINT_HIGH, other.netname);
235 bprint (PRINT_HIGH," exited the level\n");
360 // bprint (PRINT_HIGH, "Ackk! All spots are full. Selecting random spawn spot\n");
969 sprint (self, PRINT_HIGH, "Ring of Shadows magic is fading\n");
1004 sprint (self, PRINT_HIGH, "Protection is almost burned out\n");
1046 sprint (self, PRINT_HIGH, "OctaPower is wearing off\n");
1048 sprint (self, PRINT_HIGH, "Quad Damage is wearing off\n");
1096 sprint (self, PRINT_HIGH, "Air supply in Biosuit expiring\n");
1171 bprint (PRINT_HIGH, self.netname);
1172 bprint (PRINT_HIGH, " entered the game\n");
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Dweapons.qc362 // // bprint (PRINT_HIGH, "Got here\n");
1126 sprint (self, PRINT_HIGH, "no weapon.\n");
1132 sprint (self, PRINT_HIGH, "not enough ammo.\n");
Ditems.qc1501 bprint (PRINT_HIGH, other.netname);
1502 bprint (PRINT_HIGH, " attains bonus powers!!!\n");
Ddefs.qc406 float PRINT_HIGH = 2; // critical messages
/external/quake/quake/src/QW/client/
Dbothdefs.h155 #define PRINT_HIGH 2 // critical messages macro
Dprotocol.h214 #define PRINT_HIGH 2 macro