Searched refs:PRINT_HIGH (Results 1 – 11 of 11) sorted by relevance
/external/quake/quake/src/QW/server/ |
D | sv_ccmds.c | 209 SV_ClientPrintf (host_client, PRINT_HIGH, "godmode OFF\n"); in SV_God_f() 211 SV_ClientPrintf (host_client, PRINT_HIGH, "godmode ON\n"); in SV_God_f() 229 SV_ClientPrintf (host_client, PRINT_HIGH, "noclip ON\n"); in SV_Noclip_f() 234 SV_ClientPrintf (host_client, PRINT_HIGH, "noclip OFF\n"); in SV_Noclip_f() 318 SV_BroadcastPrintf (PRINT_HIGH, "can't go to low grav level in QuakeWorld...\n"); in SV_Map_f() 363 SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked\n", cl->name); in SV_Kick_f() 366 SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked from the game\n"); in SV_Kick_f()
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D | sv_user.c | 254 SV_ClientPrintf (host_client, PRINT_HIGH, in SV_PreSpawn_f() 488 …SV_BroadcastPrintf (PRINT_HIGH, "%s WARNING: non standard player/eyes model detected\n", host_clie… in SV_Begin_f() 494 SV_ClientPrintf(host_client, PRINT_HIGH, "Server is paused.\n"); in SV_Begin_f() 583 SV_ClientPrintf(host_client, PRINT_HIGH, "Upload denied\n"); in SV_NextUpload() 875 SV_ClientPrintf (host_client, PRINT_HIGH, "Can't suicide -- allready dead!\n"); in SV_Kill_f() 897 SV_BroadcastPrintf (PRINT_HIGH, "%s", msg); in SV_TogglePause() 922 SV_ClientPrintf (host_client, PRINT_HIGH, "Pause not allowed.\n"); in SV_Pause_f() 927 SV_ClientPrintf (host_client, PRINT_HIGH, "Spectators can not pause.\n"); in SV_Pause_f() 951 SV_BroadcastPrintf (PRINT_HIGH, "%s dropped\n", host_client->name); in SV_Drop_f() 983 SV_ClientPrintf (host_client, PRINT_HIGH, "Invalid client to track\n"); in SV_PTrack_f() [all …]
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D | sv_main.c | 162 MSG_WriteByte (&net_message, PRINT_HIGH); in SV_FinalMessage() 1158 SV_BroadcastPrintf (PRINT_HIGH, "%s timed out\n", cl->name); in SV_CheckTimeouts() 1536 SV_BroadcastPrintf (PRINT_HIGH, "%s was kicked for name spam\n", cl->name); in SV_ExtractFromUserinfo() 1537 SV_ClientPrintf (cl, PRINT_HIGH, "You were kicked from the game for name spamming\n"); in SV_ExtractFromUserinfo() 1544 SV_BroadcastPrintf (PRINT_HIGH, "%s changed name to %s\n", cl->name, val); in SV_ExtractFromUserinfo()
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D | sv_send.c | 67 ClientReliableWrite_Byte (host_client, PRINT_HIGH); in SV_FlushRedirect() 756 SV_BroadcastPrintf (PRINT_HIGH, "%s overflowed\n", c->name); in SV_SendClientMessages()
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/external/quake/quake/src/QW/progs/ |
D | combat.qc | 262 //bprint (PRINT_HIGH, head.classname); 263 //bprint (PRINT_HIGH, " | "); 264 //bprint (PRINT_HIGH, head.netname); 265 //bprint (PRINT_HIGH, "\n");
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D | client.qc | 234 bprint (PRINT_HIGH, other.netname); 235 bprint (PRINT_HIGH," exited the level\n"); 360 // bprint (PRINT_HIGH, "Ackk! All spots are full. Selecting random spawn spot\n"); 969 sprint (self, PRINT_HIGH, "Ring of Shadows magic is fading\n"); 1004 sprint (self, PRINT_HIGH, "Protection is almost burned out\n"); 1046 sprint (self, PRINT_HIGH, "OctaPower is wearing off\n"); 1048 sprint (self, PRINT_HIGH, "Quad Damage is wearing off\n"); 1096 sprint (self, PRINT_HIGH, "Air supply in Biosuit expiring\n"); 1171 bprint (PRINT_HIGH, self.netname); 1172 bprint (PRINT_HIGH, " entered the game\n"); [all …]
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D | weapons.qc | 362 // // bprint (PRINT_HIGH, "Got here\n"); 1126 sprint (self, PRINT_HIGH, "no weapon.\n"); 1132 sprint (self, PRINT_HIGH, "not enough ammo.\n");
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D | items.qc | 1501 bprint (PRINT_HIGH, other.netname); 1502 bprint (PRINT_HIGH, " attains bonus powers!!!\n");
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D | defs.qc | 406 float PRINT_HIGH = 2; // critical messages
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/external/quake/quake/src/QW/client/ |
D | bothdefs.h | 155 #define PRINT_HIGH 2 // critical messages macro
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D | protocol.h | 214 #define PRINT_HIGH 2 macro
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