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Searched refs:RENDERBUFFER (Results 1 – 5 of 5) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.cpp115 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil()
117 …t->getExtensions()->renderbufferStorageMultisample(GraphicsContext3D::RENDERBUFFER, sampleCount, E… in resizeDepthStencil()
119 …m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, Extensions3D::DEPTH24_STENCIL8, m_… in resizeDepthStencil()
120 …RAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencil… in resizeDepthStencil()
121 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencil… in resizeDepthStencil()
126 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil()
128 …t->getExtensions()->renderbufferStorageMultisample(GraphicsContext3D::RENDERBUFFER, sampleCount, G… in resizeDepthStencil()
130 …m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT… in resizeDepthStencil()
131 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil()
136 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_stencilBuffer); in resizeDepthStencil()
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/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp497 bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
499 …renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT16, width, … in reshape()
502 … renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in reshape()
504 …renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT, width, he… in reshape()
506 bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, 0); in reshape()
513 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
516 …RAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.cpp726 if (target != GraphicsContext3D::RENDERBUFFER) { in bindRenderbuffer()
1713 if (renderbuffertarget != GraphicsContext3D::RENDERBUFFER) { in framebufferRenderbuffer()
2015 case GraphicsContext3D::RENDERBUFFER: in getFramebufferAttachmentParameter()
2271 if (target != GraphicsContext3D::RENDERBUFFER) { in getRenderbufferParameter()
2884 if (target != GraphicsContext3D::RENDERBUFFER) { in renderbufferStorage()
DWebGLRenderingContext.idl402 const unsigned int RENDERBUFFER = 0x8D41;
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h376 RENDERBUFFER = 0x8D41, enumerator