Searched refs:RENDERBUFFER (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 115 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil() 117 …t->getExtensions()->renderbufferStorageMultisample(GraphicsContext3D::RENDERBUFFER, sampleCount, E… in resizeDepthStencil() 119 …m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, Extensions3D::DEPTH24_STENCIL8, m_… in resizeDepthStencil() 120 …RAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencil… in resizeDepthStencil() 121 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencil… in resizeDepthStencil() 126 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil() 128 …t->getExtensions()->renderbufferStorageMultisample(GraphicsContext3D::RENDERBUFFER, sampleCount, G… in resizeDepthStencil() 130 …m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT… in resizeDepthStencil() 131 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in resizeDepthStencil() 136 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_stencilBuffer); in resizeDepthStencil() [all …]
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 497 bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape() 499 …renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT16, width, … in reshape() 502 … renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in reshape() 504 …renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT, width, he… in reshape() 506 bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, 0); in reshape() 513 …:FRAMEBUFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape() 516 …RAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthBuffer); in reshape()
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.cpp | 726 if (target != GraphicsContext3D::RENDERBUFFER) { in bindRenderbuffer() 1713 if (renderbuffertarget != GraphicsContext3D::RENDERBUFFER) { in framebufferRenderbuffer() 2015 case GraphicsContext3D::RENDERBUFFER: in getFramebufferAttachmentParameter() 2271 if (target != GraphicsContext3D::RENDERBUFFER) { in getRenderbufferParameter() 2884 if (target != GraphicsContext3D::RENDERBUFFER) { in renderbufferStorage()
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D | WebGLRenderingContext.idl | 402 const unsigned int RENDERBUFFER = 0x8D41;
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 376 RENDERBUFFER = 0x8D41, enumerator
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