Searched refs:SDL_PROC_UNUSED (Results 1 – 1 of 1) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_glfuncs.h | 5 #define SDL_PROC_UNUSED(ret,func,params) macro 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat)) 7 SDL_PROC_UNUSED(void,glAlphaFunc,(GLenum,GLclampf)) 8 SDL_PROC_UNUSED(GLboolean,glAreTexturesResident,(GLsizei,const GLuint*,GLboolean*)) 9 SDL_PROC_UNUSED(void,glArrayElement,(GLint)) 12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*)) 14 SDL_PROC_UNUSED(void,glCallList,(GLuint)) 15 SDL_PROC_UNUSED(void,glCallLists,(GLsizei,GLenum,const GLvoid*)) 16 SDL_PROC_UNUSED(void,glClear,(GLbitfield)) 17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat)) [all …]
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