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Searched refs:SDL_PROC_UNUSED (Results 1 – 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_glfuncs.h5 #define SDL_PROC_UNUSED(ret,func,params) macro
6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat))
7 SDL_PROC_UNUSED(void,glAlphaFunc,(GLenum,GLclampf))
8 SDL_PROC_UNUSED(GLboolean,glAreTexturesResident,(GLsizei,const GLuint*,GLboolean*))
9 SDL_PROC_UNUSED(void,glArrayElement,(GLint))
12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*))
14 SDL_PROC_UNUSED(void,glCallList,(GLuint))
15 SDL_PROC_UNUSED(void,glCallLists,(GLsizei,GLenum,const GLvoid*))
16 SDL_PROC_UNUSED(void,glClear,(GLbitfield))
17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat))
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