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Searched refs:STENCIL_BUFFER_BIT (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/html/canvas/
DWebGLFramebuffer.cpp274 mask |= GraphicsContext3D::STENCIL_BUFFER_BIT; in initializeRenderbuffers()
279 mask |= (GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT); in initializeRenderbuffers()
DWebGLRenderingContext.cpp525 …ontextAttributes->stencil() && (!combinedClear || !(mask & GraphicsContext3D::STENCIL_BUFFER_BIT))) in clearIfComposited()
531 clearMask |= GraphicsContext3D::STENCIL_BUFFER_BIT; in clearIfComposited()
957 …:COLOR_BUFFER_BIT | GraphicsContext3D::DEPTH_BUFFER_BIT | GraphicsContext3D::STENCIL_BUFFER_BIT)) { in clear()
DWebGLRenderingContext.idl38 const unsigned int STENCIL_BUFFER_BIT = 0x00000400;
/external/webkit/Source/WebCore/platform/graphics/gpu/
DDrawingBuffer.cpp169 clearMask |= GraphicsContext3D::STENCIL_BUFFER_BIT; in clearFramebuffer()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h112 STENCIL_BUFFER_BIT = 0x00000400, enumerator
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp529 clearFlags |= GraphicsContext3D::STENCIL_BUFFER_BIT; in reshape()