Searched refs:Sbar_DrawPic (Results 1 – 2 of 2) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | sbar.cpp | 260 void Sbar_DrawPic (int x, int y, qpic_t *pic) in Sbar_DrawPic() function 556 Sbar_DrawPic (0, -24, rsb_invbar[0]); in Sbar_DrawInventory() 558 Sbar_DrawPic (0, -24, rsb_invbar[1]); in Sbar_DrawInventory() 562 Sbar_DrawPic (0, -24, sb_ibar); in Sbar_DrawInventory() 582 Sbar_DrawPic (i*24, -16, sb_weapons[flashon][i]); in Sbar_DrawInventory() 618 Sbar_DrawPic (96, -16, hsb_weapons[flashon][2]); in Sbar_DrawInventory() 628 Sbar_DrawPic (96, -16, hsb_weapons[flashon][3]); in Sbar_DrawInventory() 632 Sbar_DrawPic (96, -16, hsb_weapons[0][3]); in Sbar_DrawInventory() 636 Sbar_DrawPic (96, -16, hsb_weapons[flashon][4]); in Sbar_DrawInventory() 639 Sbar_DrawPic (176 + (i*24), -16, hsb_weapons[flashon][i]); in Sbar_DrawInventory() [all …]
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/external/quake/quake/src/QW/client/ |
D | sbar.c | 232 void Sbar_DrawPic (int x, int y, qpic_t *pic) in Sbar_DrawPic() function 482 Sbar_DrawPic (0, 0, sb_scorebar); in Sbar_SoloScoreboard() 513 Sbar_DrawPic (0, -24, sb_ibar); in Sbar_DrawInventory() 538 Sbar_DrawPic (i*24, -16, sb_weapons[flashon][i]); in Sbar_DrawInventory() 580 Sbar_DrawPic (192 + i*16, -16, sb_items[i]); in Sbar_DrawInventory() 595 Sbar_DrawPic (320-32 + i*8, -16, sb_sigil[i]); in Sbar_DrawInventory() 680 Sbar_DrawPic (112, 0, sb_face_invis_invuln); in Sbar_DrawFace() 685 Sbar_DrawPic (112, 0, sb_face_quad ); in Sbar_DrawFace() 690 Sbar_DrawPic (112, 0, sb_face_invis ); in Sbar_DrawFace() 695 Sbar_DrawPic (112, 0, sb_face_invuln); in Sbar_DrawFace() [all …]
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