/external/webkit/Source/WebCore/bindings/v8/ |
D | ScriptState.cpp | 49 ScriptState::ScriptState(v8::Handle<v8::Context> context) in ScriptState() function in WebCore::ScriptState 52 m_context.MakeWeak(this, &ScriptState::weakReferenceCallback); in ScriptState() 55 ScriptState::~ScriptState() in ~ScriptState() 61 ScriptState* ScriptState::forContext(v8::Local<v8::Context> context) in forContext() 73 return static_cast<ScriptState*>(v8::External::Cast(*val)->Value()); in forContext() 75 ScriptState* state = new ScriptState(context); in forContext() 80 ScriptState* ScriptState::current() in current() 88 return ScriptState::forContext(context); in current() 91 void ScriptState::weakReferenceCallback(v8::Persistent<v8::Value> object, void* parameter) in weakReferenceCallback() 93 ScriptState* scriptState = static_cast<ScriptState*>(parameter); in weakReferenceCallback() [all …]
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D | ScriptState.h | 46 class ScriptState { 47 WTF_MAKE_NONCOPYABLE(ScriptState); 61 static ScriptState* forContext(v8::Local<v8::Context>); 62 static ScriptState* current(); 65 ScriptState() { } in ScriptState() function 66 ~ScriptState(); 69 friend ScriptState* mainWorldScriptState(Frame*); 70 explicit ScriptState(v8::Handle<v8::Context>); 78 class EmptyScriptState : public ScriptState { 80 EmptyScriptState() : ScriptState() { } in EmptyScriptState() [all …]
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D | ScriptObject.h | 41 class ScriptState; variable 45 ScriptObject(ScriptState*, v8::Handle<v8::Object>); 50 ScriptState* scriptState() const { return m_scriptState; } in scriptState() 52 ScriptState* m_scriptState; 57 static bool set(ScriptState*, const char* name, const ScriptObject&); 58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 59 static bool set(ScriptState*, const char* name, InjectedScriptHost*); 60 static bool get(ScriptState*, const char* name, ScriptObject&); 61 static bool remove(ScriptState*, const char* name);
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D | ScriptObject.cpp | 48 ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object) in ScriptObject() 60 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value) in set() 68 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* val… in set() 75 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InjectedScriptHost* value) in set() 83 bool ScriptGlobalObject::get(ScriptState* scriptState, const char* name, ScriptObject& value) in get() 97 bool ScriptGlobalObject::remove(ScriptState* scriptState, const char* name) in remove()
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D | ScriptValue.h | 98 bool isEqual(ScriptState*, const ScriptValue& value) const in isEqual() argument 133 PassRefPtr<SerializedScriptValue> serialize(ScriptState*); 134 static ScriptValue deserialize(ScriptState*, SerializedScriptValue*); 156 bool getString(ScriptState*, String& result) const { return getString(result); } in getString() argument 158 String toString(ScriptState*) const; 160 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
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D | ScriptFunctionCall.h | 41 class ScriptState; variable 45 ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { } in ScriptCallArgumentHandler() 59 ScriptState* m_scriptState; 77 ScriptCallback(ScriptState*, ScriptValue);
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D | ScriptScope.h | 37 class ScriptState; variable 41 ScriptScope(ScriptState* scriptState, bool reportExceptions = true); 51 ScriptState* m_scriptState;
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D | ScriptValue.cpp | 41 PassRefPtr<SerializedScriptValue> ScriptValue::serialize(ScriptState* scriptState) in serialize() 47 ScriptValue ScriptValue::deserialize(ScriptState* scriptState, SerializedScriptValue* value) in deserialize() 65 String ScriptValue::toString(ScriptState*) const in toString() 128 PassRefPtr<InspectorValue> ScriptValue::toInspectorValue(ScriptState* scriptState) const in toInspectorValue()
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/external/webkit/Source/WebCore/bindings/js/ |
D | ScriptObject.h | 46 ScriptObject(ScriptState*, JSC::JSObject*); 49 ScriptState* scriptState() const { return m_scriptState; } in scriptState() 52 ScriptState* m_scriptState; 57 static bool set(ScriptState*, const char* name, const ScriptObject&); 59 static bool set(ScriptState*, const char* name, InspectorFrontendHost*); 60 static bool set(ScriptState*, const char* name, InjectedScriptHost*); 62 static bool get(ScriptState*, const char* name, ScriptObject&); 63 static bool remove(ScriptState*, const char* name);
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D | ScriptState.h | 54 typedef JSC::ExecState ScriptState; typedef 59 explicit ScriptStateProtectedPtr(ScriptState*); 61 ScriptState* get() const; 66 ScriptState* mainWorldScriptState(Frame*); 68 ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node*); 69 ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page*); 72 ScriptState* scriptStateFromWorkerContext(WorkerContext*);
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D | ScriptValue.h | 54 bool getString(ScriptState*, String& result) const; 55 String toString(ScriptState*) const; 56 bool isEqual(ScriptState*, const ScriptValue&) const; 65 PassRefPtr<SerializedScriptValue> serialize(ScriptState*, SerializationErrorMode = Throwing); 66 …static ScriptValue deserialize(ScriptState*, SerializedScriptValue*, SerializationErrorMode = Thro… 71 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
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D | ScriptState.cpp | 50 ScriptStateProtectedPtr::ScriptStateProtectedPtr(ScriptState* scriptState) in ScriptStateProtectedPtr() 55 ScriptState* ScriptStateProtectedPtr::get() const in get() 63 ScriptState* mainWorldScriptState(Frame* frame) in mainWorldScriptState() 69 ScriptState* scriptStateFromNode(DOMWrapperWorld* world, Node* node) in scriptStateFromNode() 84 ScriptState* scriptStateFromPage(DOMWrapperWorld* world, Page* page) in scriptStateFromPage() 90 ScriptState* scriptStateFromWorkerContext(WorkerContext* workerContext) in scriptStateFromWorkerContext()
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D | ScriptObject.cpp | 47 ScriptObject::ScriptObject(ScriptState* scriptState, JSObject* object) in ScriptObject() 53 static bool handleException(ScriptState* scriptState) in handleException() 62 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value) in set() 70 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* val… in set() 78 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InjectedScriptHost* value) in set() 87 bool ScriptGlobalObject::get(ScriptState* scriptState, const char* name, ScriptObject& value) in get() 101 bool ScriptGlobalObject::remove(ScriptState* scriptState, const char* name) in remove()
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D | ScriptValue.cpp | 47 bool ScriptValue::getString(ScriptState* scriptState, String& result) const in getString() 59 String ScriptValue::toString(ScriptState* scriptState) const in toString() 68 bool ScriptValue::isEqual(ScriptState* scriptState, const ScriptValue& anotherValue) const in isEqual() 103 PassRefPtr<SerializedScriptValue> ScriptValue::serialize(ScriptState* scriptState, SerializationErr… in serialize() 108 ScriptValue ScriptValue::deserialize(ScriptState* scriptState, SerializedScriptValue* value, Serial… in deserialize() 114 static PassRefPtr<InspectorValue> jsToInspectorValue(ScriptState* scriptState, JSValue value) in jsToInspectorValue() 166 PassRefPtr<InspectorValue> ScriptValue::toInspectorValue(ScriptState* scriptState) const in toInspectorValue()
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D | JSInjectedScriptManager.cpp | 51 ScriptObject InjectedScriptManager::createInjectedScript(const String& source, ScriptState* scriptS… in createInjectedScript() 76 void InjectedScriptManager::discardInjectedScript(ScriptState* scriptState) in discardInjectedScript() 82 InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState* scriptState) in injectedScriptFor() 100 bool InjectedScriptManager::canAccessInspectedWindow(ScriptState* scriptState) in canAccessInspectedWindow()
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D | ScriptFunctionCall.h | 50 ScriptCallArgumentHandler(ScriptState* state) : m_exec(state) { } in ScriptCallArgumentHandler() 67 ScriptState* m_exec; 90 ScriptCallback(ScriptState*, ScriptValue);
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D | ScriptProfiler.cpp | 44 void ScriptProfiler::start(ScriptState* state, const String& title) in start() 49 PassRefPtr<ScriptProfile> ScriptProfiler::stop(ScriptState* state, const String& title) in stop()
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D | ScriptProfiler.h | 51 static void start(ScriptState* state, const String& title); 52 static PassRefPtr<ScriptProfile> stop(ScriptState* state, const String& title);
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/external/webkit/Source/WebCore/inspector/ |
D | InjectedScriptManager.h | 57 pair<long, ScriptObject> injectScript(const String& source, ScriptState*); 58 InjectedScript injectedScriptFor(ScriptState*); 66 typedef bool (*InspectedStateAccessCheck)(ScriptState*); 70 ScriptObject createInjectedScript(const String& source, ScriptState*, long id); 71 void discardInjectedScript(ScriptState*); 73 static bool canAccessInspectedWindow(ScriptState*); 74 static bool canAccessInspectedWorkerContext(ScriptState*);
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D | ScriptArguments.h | 46 static PassRefPtr<ScriptArguments> create(ScriptState*, Vector<ScriptValue>& arguments); 53 ScriptState* globalState() const; 59 ScriptArguments(ScriptState*, Vector<ScriptValue>& arguments);
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D | ScriptArguments.cpp | 38 PassRefPtr<ScriptArguments> ScriptArguments::create(ScriptState* scriptState, Vector<ScriptValue>& … in create() 43 ScriptArguments::ScriptArguments(ScriptState* scriptState, Vector<ScriptValue>& arguments) in ScriptArguments() 59 ScriptState* ScriptArguments::globalState() const in globalState()
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D | InjectedScript.h | 74 ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); } in scriptState() 77 friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*); 78 typedef bool (*InspectedStateAccessCheck)(ScriptState*);
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/external/webkit/Source/WebCore/dom/ |
D | TreeWalker.h | 47 Node* parentNode(ScriptState*); 48 Node* firstChild(ScriptState*); 49 Node* lastChild(ScriptState*); 50 Node* previousSibling(ScriptState*); 51 Node* nextSibling(ScriptState*); 52 Node* previousNode(ScriptState*); 53 Node* nextNode(ScriptState*);
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D | TreeWalker.idl | 34 [CallWith=ScriptState] Node parentNode(); 35 [CallWith=ScriptState] Node firstChild(); 36 [CallWith=ScriptState] Node lastChild(); 37 [CallWith=ScriptState] Node previousSibling(); 38 [CallWith=ScriptState] Node nextSibling(); 39 [CallWith=ScriptState] Node previousNode(); 40 [CallWith=ScriptState] Node nextNode();
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D | TreeWalker.cpp | 57 Node* TreeWalker::parentNode(ScriptState* state) in parentNode() 73 Node* TreeWalker::firstChild(ScriptState* state) in firstChild() 106 Node* TreeWalker::lastChild(ScriptState* state) in lastChild() 139 Node* TreeWalker::previousSibling(ScriptState* state) in previousSibling() 176 Node* TreeWalker::nextSibling(ScriptState* state) in nextSibling() 213 Node* TreeWalker::previousNode(ScriptState* state) in previousNode() 252 Node* TreeWalker::nextNode(ScriptState* state) in nextNode()
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