Searched refs:ShadowMap (Results 1 – 3 of 3) sorted by relevance
4 Texture2D ShadowMap
2741 typedef llvm::DenseMap<DeclarationName, ShadowMapEntry> ShadowMap; typedef in __anonb72703d70311::VisibleDeclsRecord2744 std::list<ShadowMap> ShadowMaps;2779 typedef VisibleDeclsRecord::ShadowMap ShadowMap; typedef in __anonb72703d70311::ShadowContextRAII2783 Visible.ShadowMaps.push_back(ShadowMap()); in ShadowContextRAII()2798 std::list<ShadowMap>::reverse_iterator SM = ShadowMaps.rbegin(); in checkHidden()2799 for (std::list<ShadowMap>::reverse_iterator SMEnd = ShadowMaps.rend(); in checkHidden()2801 ShadowMap::iterator Pos = SM->find(ND->getDeclName()); in checkHidden()
118 typedef llvm::DenseMap<DeclarationName, ShadowMapEntry> ShadowMap; typedef in __anone17ed4b10111::ResultBuilder146 std::list<ShadowMap> ShadowMaps;794 ShadowMap &SMap = ShadowMaps.back(); in MaybeAddResult()796 ShadowMap::iterator NamePos = SMap.find(R.Declaration->getDeclName()); in MaybeAddResult()817 std::list<ShadowMap>::iterator SM, SMEnd = ShadowMaps.end(); in MaybeAddResult()821 ShadowMap::iterator NamePos = SM->find(R.Declaration->getDeclName()); in MaybeAddResult()969 ShadowMaps.push_back(ShadowMap()); in EnterNewScope()974 for (ShadowMap::iterator E = ShadowMaps.back().begin(), in ExitScope()