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Searched refs:U_FRAME (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dprotocol.h31 #define U_FRAME (1<<6) macro
Dsv_main.cpp500 bits |= U_FRAME; in SV_WriteEntitiesToClient()
528 if (bits & U_FRAME) in SV_WriteEntitiesToClient()
Dcl_parse.cpp400 if (bits & U_FRAME) in CL_ParseUpdate()
/external/quake/quake/src/QW/client/
Dprotocol.h188 #define U_FRAME (1<<13) macro
Dcl_ents.c186 if (bits & U_FRAME) in CL_ParseDelta()
/external/quake/quake/src/QW/server/
Dsv_ents.c187 bits |= U_FRAME; in SV_WriteDelta()
220 if (bits & U_FRAME) in SV_WriteDelta()