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Searched refs:Win32Socket (Results 1 – 3 of 3) sorted by relevance

/external/chromium/third_party/libjingle/source/talk/base/
Dwin32socketserver.cc157 struct Win32Socket::DnsLookup {
163 class Win32Socket::EventSink : public Win32Window {
165 explicit EventSink(Win32Socket * parent) : parent_(parent) { } in EventSink()
177 Win32Socket * parent_;
180 void Win32Socket::EventSink::Dispose() { in Dispose()
189 bool Win32Socket::EventSink::OnMessage(UINT uMsg, WPARAM wParam, in OnMessage()
201 bool Win32Socket::EventSink::OnSocketNotify(UINT uMsg, WPARAM wParam, in OnSocketNotify()
219 bool Win32Socket::EventSink::OnDnsNotify(WPARAM wParam, LPARAM lParam, in OnDnsNotify()
229 void Win32Socket::EventSink::OnFinalMessage(HWND hWnd) { in OnFinalMessage()
237 Win32Socket::Win32Socket() in Win32Socket() function in talk_base::Win32Socket
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Dwin32socketserver.h47 class Win32Socket : public AsyncSocket {
49 Win32Socket();
50 virtual ~Win32Socket();
67 virtual Win32Socket *Accept(SocketAddress *paddr);
/external/v8/src/
Dplatform-win32.cc1758 class Win32Socket : public Socket { class
1760 explicit Win32Socket() { in Win32Socket() function in v8::internal::Win32Socket
1764 explicit Win32Socket(SOCKET socket): socket_(socket) { } in Win32Socket() function in v8::internal::Win32Socket
1765 virtual ~Win32Socket() { Shutdown(); } in ~Win32Socket()
1791 bool Win32Socket::Bind(const int port) { in Bind()
1808 bool Win32Socket::Listen(int backlog) const { in Listen()
1818 Socket* Win32Socket::Accept() const { in Accept()
1827 return new Win32Socket(socket); in Accept()
1832 bool Win32Socket::Connect(const char* host, const char* port) { in Connect()
1858 bool Win32Socket::Shutdown() { in Shutdown()
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