Searched refs:_EnabledUnits (Results 1 – 3 of 3) sorted by relevance
170 This field is being replaced by ctx->Texture._EnabledUnits which has one171 bit per texture unit. If the bit k of _EnabledUnits is set, that means
229 If a bit is set in the ctx->Texture._EnabledUnits bitmask is set, the
1445 GLbitfield _EnabledUnits; member