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Searched refs:_PF2_TEXTURE_DATA_NAME_ (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dllvm_texture.cpp312 Value * textureData = module->getGlobalVariable(_PF2_TEXTURE_DATA_NAME_); in tex2D()
316 NULL, _PF2_TEXTURE_DATA_NAME_); in tex2D()
507 Value * textureData = module->getGlobalVariable(_PF2_TEXTURE_DATA_NAME_); in texCube()
511 NULL, _PF2_TEXTURE_DATA_NAME_); in texCube()
Dpixelflinger2.h169 #define _PF2_TEXTURE_DATA_NAME_ "gl_PF2TEXTURE_DATA" /* sampler data pointers used by LLVM */ macro
Dshader.cpp378 if (!strcmp(_PF2_TEXTURE_DATA_NAME_, name)) in SymbolLookup()