Searched refs:_isPlaying (Results 1 – 6 of 6) sorted by relevance
51 - (BOOL)_isPlaying;148 …CGContextDrawImage(context, [self _playPauseButtonRect], [self _isPlaying] ? _pauseImage : _playIm…214 - (BOOL)_isPlaying306 _wasPlayingBeforeMouseDown = [self _isPlaying];334 if ([self _isPlaying])
52 BOOL _isPlaying; variable
462 if (_isPlaying && _isFullScreen) {
55 BOOL _isPlaying; variable
109 (-[MovieControllerLayer _isPlaying]):
9003 (-[WKFullScreenWindowController _updatePowerAssertions]): Use _isPlaying ivar.