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Searched refs:actor (Results 1 – 19 of 19) sorted by relevance

/external/quake/quake/src/QW/server/
Dsv_move.c284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir() argument
290 olddir = anglemod( (int)(actor->v.ideal_yaw/45)*45 ); in SV_NewChaseDir()
293 deltax = enemy->v.origin[0] - actor->v.origin[0]; in SV_NewChaseDir()
294 deltay = enemy->v.origin[1] - actor->v.origin[1]; in SV_NewChaseDir()
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist)) in SV_NewChaseDir()
329 && SV_StepDirection(actor, d[1], dist)) in SV_NewChaseDir()
333 && SV_StepDirection(actor, d[2], dist)) in SV_NewChaseDir()
338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist)) in SV_NewChaseDir()
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir()
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir()
[all …]
/external/quake/quake/src/WinQuake/
Dsv_move.cpp284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir() argument
290 olddir = anglemod( (int)(actor->u.v.ideal_yaw/45)*45 ); in SV_NewChaseDir()
293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0]; in SV_NewChaseDir()
294 deltay = enemy->u.v.origin[1] - actor->u.v.origin[1]; in SV_NewChaseDir()
316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist)) in SV_NewChaseDir()
329 && SV_StepDirection(actor, d[1], dist)) in SV_NewChaseDir()
333 && SV_StepDirection(actor, d[2], dist)) in SV_NewChaseDir()
338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist)) in SV_NewChaseDir()
344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir()
350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir()
[all …]
/external/antlr/antlr-3.4/runtime/ObjC/Framework/
DANTLRTreeRewriter.h36 id actor; variable
45 @property (retain) id actor;
DANTLRTreeRewriter.m48 actor = anObject;
56 if ( [actor respondsToSelector:ruleSEL] )
57 return [actor performSelector:ruleSEL];
63 @synthesize actor;
DANTLRTreeWizard.h49 id actor; variable
60 @property (retain) id actor;
DANTLRTreeWizard.m48 actor = anActor;
49 if ( actor ) [actor retain];
63 if ( actor ) [actor release];
74 …if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:object2 /* labels */] ) {
79 if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:nil] ) {
95 @synthesize actor;
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h48 id actor; variable
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h48 id actor; variable
/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/
DANTLRTreeRewriter.h36 id actor; variable
DANTLRTreeWizard.h48 id actor; variable
/external/kernel-headers/original/linux/
Dfs.h1690 size_t count, read_actor_t actor,
1705 read_actor_t actor) in do_generic_file_read() argument
1712 actor); in do_generic_file_read()
/external/svox/pico/tests/data/
Dxsampa_pico_man_en-US.txt118 # TEST @` actor "{k.t@`
Dxsampa_pico_man_en-GB.txt193 # TEST @` actor "{k.t@`
/external/valgrind/main/docs/internals/
Dsegments-seginfos.txt109 something else. Needless to say, ld-linux assumes that it is the only actor
/external/libvorbis/doc/
D05-comment.tex117 …d be the conductor, orchestra, soloists. In an audio book it would be the actor who did the readin…
/external/srec/config/en.us/dictionary/
Dlarge.ok249 actor aktP
/external/webkit/PerformanceTests/Parser/resources/
Dfinal-url-en54432 http://www.lovefilm.com/actor.php?at_id=570