/external/quake/quake/src/QW/server/ |
D | sv_move.c | 284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir() argument 290 olddir = anglemod( (int)(actor->v.ideal_yaw/45)*45 ); in SV_NewChaseDir() 293 deltax = enemy->v.origin[0] - actor->v.origin[0]; in SV_NewChaseDir() 294 deltay = enemy->v.origin[1] - actor->v.origin[1]; in SV_NewChaseDir() 316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist)) in SV_NewChaseDir() 329 && SV_StepDirection(actor, d[1], dist)) in SV_NewChaseDir() 333 && SV_StepDirection(actor, d[2], dist)) in SV_NewChaseDir() 338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist)) in SV_NewChaseDir() 344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir() 350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir() [all …]
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/external/quake/quake/src/WinQuake/ |
D | sv_move.cpp | 284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir() argument 290 olddir = anglemod( (int)(actor->u.v.ideal_yaw/45)*45 ); in SV_NewChaseDir() 293 deltax = enemy->u.v.origin[0] - actor->u.v.origin[0]; in SV_NewChaseDir() 294 deltay = enemy->u.v.origin[1] - actor->u.v.origin[1]; in SV_NewChaseDir() 316 if (tdir != turnaround && SV_StepDirection(actor, tdir, dist)) in SV_NewChaseDir() 329 && SV_StepDirection(actor, d[1], dist)) in SV_NewChaseDir() 333 && SV_StepDirection(actor, d[2], dist)) in SV_NewChaseDir() 338 if (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist)) in SV_NewChaseDir() 344 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir() 350 if (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) ) in SV_NewChaseDir() [all …]
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable 45 @property (retain) id actor;
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D | ANTLRTreeRewriter.m | 48 actor = anObject; 56 if ( [actor respondsToSelector:ruleSEL] ) 57 return [actor performSelector:ruleSEL]; 63 @synthesize actor;
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D | ANTLRTreeWizard.h | 49 id actor; variable 60 @property (retain) id actor;
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D | ANTLRTreeWizard.m | 48 actor = anActor; 49 if ( actor ) [actor retain]; 63 if ( actor ) [actor release]; 74 …if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:object2 /* labels */] ) { 79 if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:nil] ) { 95 @synthesize actor;
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/kernel-headers/original/linux/ |
D | fs.h | 1690 size_t count, read_actor_t actor, 1705 read_actor_t actor) in do_generic_file_read() argument 1712 actor); in do_generic_file_read()
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/external/svox/pico/tests/data/ |
D | xsampa_pico_man_en-US.txt | 118 # TEST @` actor "{k.t@`
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D | xsampa_pico_man_en-GB.txt | 193 # TEST @` actor "{k.t@`
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/external/valgrind/main/docs/internals/ |
D | segments-seginfos.txt | 109 something else. Needless to say, ld-linux assumes that it is the only actor
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/external/libvorbis/doc/ |
D | 05-comment.tex | 117 …d be the conductor, orchestra, soloists. In an audio book it would be the actor who did the readin…
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/external/srec/config/en.us/dictionary/ |
D | large.ok | 249 actor aktP
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/external/webkit/PerformanceTests/Parser/resources/ |
D | final-url-en | 54432 http://www.lovefilm.com/actor.php?at_id=570
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